Goblins rule

by woberg on 26 March 2009

Main Deck (60 cards)

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Deck Description

The goblins are back.

Deck Tags

  • Burn

Deck at a Glance

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This deck has been viewed 616 times.

Mana Curve

Mana Symbol Occurrence

000530

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Goblins rule

This is a good layout for a mono red goblins. But theres a few things I would reckomend.
Instead of using Goblin Scouts, use Dragon Fodder from Shards of Alara. It does the exact same thing, but costs only 1R.
And as another enchantment, put in Boggart Shenanigans, which deals 1 damage to target creature or player whenever another goblin bites the dust.
and as for the Goblin Lookout, you could keep that in to boost your goblins for a turn, or you could just stick in the Siege-Gang Commander. it gives you 3 goblin tokens and lets you sack one to deal 2 damage to target creature/player. and if you have Boggart Shenanigans out, it deals even more damage. and last comment from me for the day, is to consider getting Goblin Matron which lets you search for a goblin card and puts it into your hand.
here is the link for my goblin deck, granted its a RB deck, you can relate to some of the red cards in there
http://www.mtgvault.com/ViewDeck.aspx?DeckID=15730

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Posted 28 March 2009 at 20:54

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