If you read the deck description it tells you the other 8 cards in this deck (they're final fortune reprints, different names of course) Thanks for the advice dknight27 :) i was thinking of adding that, usually once i resolve platnium angel i win the game that or next turn, (the deck wins with many attacks from pact titans and the angels) and yeah he sounds amazing, thankyou setharoth ^_^
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Its highlander, you can only have one of each card except basic land. You can find the rules here, http://www.edh.i8.com/
Ive brought it to a couple of FNMs, and found that only 2 soul's fire works out better, and after a couple mills i ALAWAYS find my creature the only really bad matchup is faeries and swans but during the second game they try to find out if their hand can beat crusher, if not they mull, so what i do is board in the shushers for counterspell heavy decks whispersilks for removal heavy decks and seismic asaults for swans ^_^ deal 2, draw 2 cards....one of them is gonna be a land? large amount of damage good game?
Hey man i don't know if you remember me its MagicTCGFreak, so like that dude DGF said evereyone runs finks these days (and a few other oddball creatures) and that makes it really hard to wipe the board, you kill their 3/2 but get a 2/1 body and net another 2 life, i would reccoment the one that puts all creatures on the bottom of decks, I don't really know how that works out as I don't play constructed (limited player here just post deck ideas here for fun) but it was always insane in draft playing against those decks with 8 or so persisting creatures, but i don't really know how good it is, anyway just my 2 cents and keep the good decks coming!
you need more cards, also you can list them as 4 ofs i would explain it but its kinda simple -_-
if you ever need any deck help email me at [email protected] ill try and help you out ^_^ i see myself as quite a deckbuilder
o.O you only own 4 cards?
umm only 13 lands? im pretty sure you meant to have 21 but ild cut the agony warps (or add more islands) and replace them with lands also do you really need juveinile gloomwidow? you could add Devoted Druid if you can manipulate counters, that would grant you a cool combo also dusk urchins? and the one 2 mana card put some -1/-1 counters on a creature to draw cards
nice deck -_- ild suggest adding cards
why not make it one colossus? and is there any card that are like the Dragons Body Parts (lol) that give it double strike? instant win ftw?
there are alot of cards that put cards on top of libraries, do a search on this website called Card Kingdom (i prefer it over Gatherer) for Put and Top it should show you a list might make the deck a little better
Frankly the mana base sucks, i would change it to have more pain lands and reflecing pools stuff like that if you cant afford those im sorry to say you shouldnt play 5 color aggro -_-
Yeah like i said before i still think your main deck should be 60 cards, i might change the sideboard a bit also ^_^ btw where do i post on the forums if i want my old decks back? and since they were under a different accont can i still get them back?
this deck is ... intresting check out my poison deck and 15 lands inst enough and 60 cards would make the deck better to i bet
15 lands this deck would fail if you actully played...
it cant loose it cant even deck itself because it doesnt draw 7 cards it just confuses them till they concede nice deck 9999/10
this isnt highlander re label it
what exatley is the win condition?
might one make it 100 cards so you can actully play it...
Kaijin of the Vanishing Touch doesnt really work in this deck neither does Steel Wall
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