Saproling Horde

by Witch-King on 16 August 2009

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

lol

Deck Tags

  • Horde

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,281 times.

Mana Curve

Mana Symbol Occurrence

900239

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Saproling Horde

I play it often against friends, it is usually fast. It's a matter of keeping at the very least 7-9 saprolings on the field till you can drop a coat of arms and hit them. If you have serra's blessing then all the better as you will not need to worry about being tapped out should they survive. Please give advice and suggestions.

0
Posted 16 August 2009 at 20:52

Permalink

Mycoloth, from the Alara block, is quite helpful. If you ever run into trouble with life, soul warden or essence warden can be useful. Rhys the Redeemed doubles your tokens.

0
Posted 16 August 2009 at 20:53

Permalink

Nice Deck. You might want to have a way to generate more fire mana. Right now, you're only way to get Rith into play is with that one puny Mountain. So, you have about a 1 in 120 chance of getting Rith out. I would suggest either putting in some more fire mana, or getting rid of Rith all togethor. That sucks though cause hes such a nice card >.<

Thumbs up.

0
Posted 16 August 2009 at 21:13

Permalink

doubling season and mycoloth are definites. I like sprout swarm, supply, and thelonite hermit. In multiplayer pollenbright wings is fun to put on an opponent's creature.

0
Posted 16 August 2009 at 21:20

Permalink

1 mycoloth + 1 doubling season
You devour 1 creature. It gets twice the devour 2 counters. That's 4 +1/+1 counters. During upkeep you get 4 saprolings. Oh wait. Double that! 8 saprolings in your upkeep per creature mycoloth devoured. Maybe add in Sigil captain. then they all come in at 5/5

0
Posted 16 August 2009 at 21:29

Permalink

1 mycoloth + 1 doubling season
You devour 1 creature. It gets twice the devour 2 counters. That's 4 +1/+1 counters. During upkeep you get 4 saprolings. Oh wait. Double that! 8 saprolings in your upkeep per creature mycoloth devoured. Maybe add in Sigil captain. then they all come in at 5/5

0
Posted 16 August 2009 at 21:35

Permalink

@setharoth the evolution charms are the method of getting out the mountain when needed. And I'll look for some Mycoloths too, didn't even consider the fact doubling season makes them even more useful till now. Thanks for the advice and comments guys!

0
Posted 16 August 2009 at 23:05

Permalink

Doubling season and saproling symbiosis
I have a deck with a similar theme check it out

0
Posted 17 August 2009 at 00:29

Permalink

fun stuff

0
Posted 17 August 2009 at 00:31

Permalink