The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
As the name implies, this is just a curse deck idea. I was bored at 4:00 in the morning
Don't play it. It's just bad. You will most definitely get trounced 99 % of the time.however.... I bet that 1% would be realllllyyy fun. ;)
This deck has been viewed 4,416 times.
Paradox Haze, wile blue, speeds up the effect of all the curses
Permalink
Might be worth considering a rebuild at that. Idk.. I just felt like doing something witchy
Sucks that Accursed Witch and Bitterheart Witch are Shamans. If they where Wizards, Stonybrook Banneret could have help by making them cost {1} less. The Banneret that makes Shamans cost {1} less is Bosk Banneret, and that's green :/ Next best cost reduction I can think of in colour is Heartless Summoning. In addition to making the witches cost {2} less, it lowers their toughness, making them die easier, which triggers their abilities.Another way to get around their high cmc's is to play red Rituals, specifically Pyretic Ritual and / or Desperate Ritual.You could even use my personal favourite artifact land searcher: Wayfarer's Bauble. I've run both Heartless summoning and Wayfarer's Bauble in the same deck before and, while not as good as Heartless Summoning, the Bauble effectivly allows you to cast the high cmc stuff a turn earlier (as apposed to the Summoning's 2 turns earlier). It also helps with mana fixing :p
You know... do you think this could be a viable strategy. Say we were to get the cmc's down a bit, throw in the baubles to make sure we get the mana we need. Is there a wild pair type card for enchantments allowing us to throw down multiple curses? what do you think of the overall idea of the deck? Cuz I literally threw this thing together in like 30 minutes.
First, we have to resign to the fact that A) this will never be a tier 1 deck; and B) we're very weak to enchantment removal.With that out of the way, I think we can MAKE this work. Our key cards, imo, would be the following:Curse of Misfortunes - effectively free curses, thou limited to Curses not already on the opponent.Accursed Witch - Makes the Curses (and Paradox hase) cost less and drains 1 life an upkeep.Bitterheart Witch - Yet another 'free' Curse.Languish - Helps kill off the opponent's creatures and your own Witches. Damnation would be better, but it's so dam expensive $ wise.Wayfarer's Bauble - Mana acceleration and colour fixing.Paradox Haze - Multiple upkeeps means multiple Curse triggers.We want 3-4 of each of the above, but mostly because of Curse of Misfortunes, we don't relly need 4 of the rest of the curses. I suggest we keep to curses that damage the opponent as much as possible, with keeping any utility curses; like Curse of Death's Hold; to 1 of's. My choices would be:1-2 Curse of Bloodletting1-2 Curse of Death's Hold4 Curse of the Pierced Heart - too cheap and too good with the other enchanments not to run 4 of.1-2 Curse of Thirst1 Curse of EchoesI also just realised that with so few creatures, Hearless summoning becomes less useful. So maybe one set of Desperate Ritual as you can Splice a second onto the first, allowing for more acceleration. You won't be able to Splice very often, but just having the option makes it better than Pyretic Ritual. The Rituals only making Red mana is making me want to include Manamorphose for colour fixing.
Here's my take on this deck:http://www.mtgvault.com/dedwards/decks/cursed-witch/