the training grounds are absolutley useless here affecting nothing because both levelers only use one mana to level up and nothing else has activated abilities
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or both
where is the overrun or beastmaster ascension?
plus how do you play out your hand?
you need a play set but yeah i like it also maybe some way to look for it
aren't you missing joraga tree speakers?
no Zanmor hes got it right the more able you are to get the leyline on the field the better
a clickslither would help. also goblin grenades are always nice.
child of alara is useless in edh unless u dont want it back in its playable mode as a commander because child of alara never enters the graveyard
why have the fetch lands unless ur playing in a multi-colored deck the fetch lands are useless, even if they trigger steppe lynx's ability twice or off turn a plains would work better without costing u 1 life
ive run this deck before but some fun cards to add are bounteous kirin and runetails ascendant/runtails essence which when combined are extremely beast because it prevents all damage to ur creatures, to add to that i suggest other spirit and arcane spells that add life to the deck because runetail only is helpful if u have 30 or more life
another funny idea would be to put in life and limb so that whenever a saproling comes into play it triggers the landfall ability i think this works sorry if it doesnt
yugioh sucks but even one of the weaker ones packs like 1500 attack and they technicaly play for free
also white really helps a spirit deck such as mine but also it can give a fricken ton of life and make ur creatures invincible, the nescasary cards for it are in my deck
promised kanushi costs 1 but still it is an amazing card and if u want more soulshift forked branch gnarmi* has double soulshift 4 *i think its how its spelled prob not though
this is a pretty good deck a couple cards might be able to get the lands flowing a bit faster: sakura tribe scout, the whole group of elves with search for a land abilities and any other mana accelerators also if you are already playing so many lands land fall might help
this is an awsome deck and if a card like coat of arms was put in you could end up with something like infinite saprolings with infinite power and infinite toughness +1
very nice and ingenious +1
the idea of the Psychogenic Probe really makes the deck overkill +1
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