WildArch

14 Decks, 28 Comments, 2 Reputation

I like this deck. I would strongly recommend fling though, it's a great way to counter removals or make sure to pack some extra damage before the Soulstroke's ability make you sacrifice your creature.

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Posted 10 July 2012 at 00:43 as a comment on Elementals' Path

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It's nice and all to have cards on the field fast. But you realize once you've got no cards in hand, you'll be just as slow as your opponent, but much weaker.

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Posted 23 September 2011 at 15:53 as a comment on 1 drop

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It's an interesting concept, given most infects I see are fast and make sure the game's over by turn 3 or 4. While it's a bit slower, I'd like to see how effective the early control could manage against my own infect. If you're interested, you can check mine out.

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Posted 22 September 2011 at 20:47 as a comment on Standard Infect

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Lol, woops, forgot to take it off.
For that question, I took green for the only reason I could pop a 1CMC mob for early advantage.
Unless you've heard of other 1 CmC infect mob, I'd be happy to know about it.

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Posted 21 September 2011 at 02:47 in reply to #201677 on Infect in construction

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