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My old myr deck used white and turned out not to be too effective in the control department. Not a surprise. Anyways, added lots of blue counters and what not to ensure my combos go off. Combos in this deck: 2x Myr Galvanizer + a mana source (either 2 mana myr or 1 Palladium Myr) === infinite mana. use for Fireball. Myr Galvanizer+ Splinter Twin + a mana source === infinite Myr Galvanizers giving eachother +1/+1 bonuses. Swing 4 teh win. ----If an opponent stops combat damage or something like that, just Fling a myr at their face. Fling is also useful for throwing Myr Battlespheres. -Summon Battlesphere. - Next turn, tap four tokens and attack. -(if no blockers) 8 damage, 4 direct damage, Fling for another 8. Game over. "acticvate palliduim myr's ability and tap galvinizer and use other galviizer to untap all then tap battle sphere for his own ability then just keep untaping all myrs" Thanks to kyle42isback!
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