WG Aura's

by WhiskyD on 11 April 2014

Main Deck (61 cards)

Sideboard (15 cards)

Sorceries (6)


Instants (2)

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Deck Description

My rendition of Naya Aura's removing red (Madcap Skills, Boros Charm) as I've had mana issues even with all the duel lands. Now I'm keeping the curve low with what seems like a crappy card in Nyxborn Shieldmate. I need to get a creature out turn one and two consistently or it's a fail as then it's still another couple turns to get em big.

I love the synergy of Ethereal Armor and Eidolon of Countless Battles.

I love swinging for 10/10 hexproof, trample, lifelink on turn 4, which happens frequently.

Hero of Iroas lets you get the bestows and other enchants on cheaper for fun times.

Pray I don't have to sacrifice and it's on.

Any tips, suggestions, and comments would be greatly appreciated.

How to Play

Bang Hero's with Alpha Authority plus the others to make them big.

Trade out 3x Fabled Hero for 3x Fiendslayer Paladin against Red and Black.

Mistcutter Hydra go in against all blue decks. (Gods willing come out against UW control) Fabled Hero out against mono blue.

Glare of Heresy in against all White decks including control (Elspeth), Gods Willing out, Selesnya out also against Azorius control.

Revoke Existence in against mirror and other decks playing gods.

I put in 2x Celestial Flare against big monsters in place of Selesnya Charm.

Deck Tags

  • Aura
  • White
  • Green
  • Standard

Deck at a Glance

Social Stats

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This deck has been viewed 619 times.

Mana Curve

Mana Symbol Occurrence

4100011

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for WG Aura's

Bump for rework.

0
Posted 02 May 2014 at 07:42

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