Oh yeah, forgot about that, thanks.
Permalink
93 cards?
Thanks mez, but the thing that made it so fast was just tutors, so simple, but effective. Just search for show and tell, then omniscience, then eldrazi
Brimstone volley?
Great deck, and the unblockable theme looks like it works really well. Idyllic tutor seems like it would help a ton to get your boosts.
Thanks, and you're right, sol ring does work alot better than ledgewalker
Thanks jwall, and I will adjust, and I originally used silhana for a quick, unblockable for at least a couple turns hexproof guy, but I am now considering just taking him out for a sol ring, as i do have one.
One of my favorite decks, but still needs work. Thanks! Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=339358
awesome deck, but i'm wondering if i should take out a sanguine bond and some other stuff for martyr of sands, because sanguine bond does cost a little much and has caused me a few problems, but i don't know how well the martyr will work if i take out the bond. Thanks for the help!
Thanks misterwit and joelxdoom, the new additions help the deck alot, but i have a question. Should I take out the auriok champion and put in soulwardens? auriok champion comes out late, costs lots of white, and does the same thing, but does have pro black red. Suggestions helpful, thanks.
You definitely need nissa and her champions, but I have 1 question, why just 12 lands? You want about 20, maybe less in your deck, with the ramp, but with not enough land, you won't even be able to get your llanowar's. You also really need drove of elves, that card usually can win the game by itself.
if you have land problems, use less fetch lands and possibly just add more lands in general.
thanks bill, I'll make the changes, I just put in the basilisk for removal, but scapeshift wins games, thanks. : )
I agree, you DEFINITELY need mystic snake for at least one thing of control other than cryptic command, which leans a little too heavily on blue mana.
thanks! great addition to deck, But what should I take out?
This deck is very effective in turn 1-2, then stalls as you only have 1/1's when they are getting their titans [but it's cheap 4$ yay! : )] And also if your not interested in standard, include isamaru hound of konda.
I would try to include huntmaster if you can, he can win games by himself[and if you do kill the immerwolfs]
summoning station+krark clan ironworks= infinite mana
isn't emrakul banned from commander?