Trembling Grounds

by Whackytack on 21 May 2016

Main Deck (60 cards)

Sideboard (4 cards)

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Deck Description

This is a Red-Green Aggro deck based on the new mechanic added in the Battle for Zendikar extension. I used the simple concept of "since this, this and this happens when a land hits the field, i should make lands hit the field all the time. hey, now i have a lot of lands let's make them come to life and kill things."

Open to suggestions, i only need more cards with awaken for this deck. Best if they are removal cards. also need some ideas for a better sideboard.

How to Play

just use the oracle and other stuff to get enough land to get the ebodiments on the field then keep doing that other oracle stuff to drive thier abilities crazy and finally finish them with awakens and stuff

Deck Tags

  • Land
  • Landfall
  • Red
  • Green

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0001429

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Trembling Grounds

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