wh1t3d34th

37 Decks, 74 Comments, 4 Reputation

I see you have a Juniper Order Ranger, you should really look at putting in a Woodfall Primus it makes one fun combo with Ghave.

0
Posted 09 May 2012 at 17:50 as a comment on Fungus in Nobis

Permalink

Get rid of those enchantments that help Zur (also you can't play Cloud of the Dominus, it has red in it), get rid of Zur, add Sharum as general, put in more artifacts that have synergy with Sharum, then profit.

1
Posted 14 February 2012 at 11:14 as a comment on Art EDH done right

Permalink

Consider adding Tuktuk, the Explorer he is fun to sac to sarkhan

0
Posted 21 January 2012 at 23:39 as a comment on modern sarkhan

Permalink

you should consider using mutagenic growth, would help with swinging for lethal turn 3

1
Posted 21 January 2012 at 23:38 as a comment on Kiln Fiend: Annihilation

Permalink

Pro tip, don't run Valakut in anything but mono red, won't draw enough mountains to activate in a tricoloured deck and just having it in play draws hate

0
Posted 03 January 2012 at 08:37 as a comment on Nicol Bolas, Breaker of Minds

Permalink

I have never made or ran a reanimator deck before so I didn't really see the advantage at first, but a second question is why not run four shock lands instead of the two islands and swamps you are runnning, or is that too much damage to deal to yourself in this type of deck?

0
Posted 09 December 2011 at 22:25 in reply to #220359 on Reanimator for Nats

Permalink

Why are you not running any Sheoldred, am I missing something here or is Jin Gitaxias really that much better somehow?

0
Posted 09 December 2011 at 08:26 as a comment on Reanimator for Nats

Permalink

You are aware Ulamong won't blow up anything like how Emurkal will not give you an extra turn because you aren't CASTING them hence their extra special cool story bro abilities won't trigger, but they are still beautiful beautiful beatsticks.

0
Posted 25 November 2011 at 01:53 as a comment on Cascade Hypergenesis

Permalink

I really like this deck, but I can't get over people using Diabolic Tutor is too slow, if you have the time to waste casting it turn four your opponents deck isn't worth playing. Since you won't be searching for anything greater then three unless for braids you would be better off using beseech the queen because it could be played of a priest of grix, or better yet vampiric tutor or demonic tutor.

0
Posted 21 October 2011 at 08:30 as a comment on Braids/Rotlung Reanimator

Permalink

Diabolic Tutor for Vampiric Tutors or Demonic Tutors, If you have the time to play diabolic you should be losing anyways. Get rid of the Exsanguinates for Reanimates or Unburial Rights and get rid of Day of Judgement for Lilliana of the Viel, that way you can use her to discard Elesh Norn and then reanimate her after killing all creatures.

0
Posted 21 October 2011 at 07:13 as a comment on your land is gone?! well, mines a 3/3!

Permalink

bro tip, +1 storm crow so instead of losing you win. They are way too broken, I am surprised they haven't limited it yet.

0
Posted 16 October 2011 at 00:47 as a comment on how to mill yourself

Permalink

Best comment I can give is remove an Archon for an Obliterator, he really can spit on aggro with the pod.

0
Posted 20 September 2011 at 06:11 as a comment on 13-1 Architect Birthing Pod

Permalink

Two questions, why only one traitor and why so much search/recursion to ONLY your instants and sorcery cards?

You shouldn't be wasting your time with having relearn and mystical tutor be more useful with things like counterspell, mana leak, or heck even countersqual. Having an answer ready is a lot more useful in a deck like this rather than wasting needed mana on getting the used spells back.

Oh and pro tip DON'T USE TERROR. Doom Blade is better, Go for the Throat is better, Terminate is ALOT better. Even something like Shriekmaw is better. For pinpoint black removal it doesn't get too much worse than terror.

And make better use of giving yourself access to red mana, and as stated above use termate for the best example of black removal or maybe try using something like banefire for a final kill spell. You shouldn't have only a few lands to access a colour and only use it for four out of sixty cards, it leaves a lack of focus and a lack of consistency to your deck.

I have always liked shadow as a feature and would like to see more of it, so I like your deck idea just get it more fine tuned and you will really start to get a sick control deck that beats down people with shadows. Other than that I would say add some more of the Neither Traitors, you may want to take white out of the colours posted.

0
Posted 15 September 2011 at 07:12 as a comment on Dauthi Parade

Permalink

Bro Tip, use Amulet of Vigor for faster untapped lands.

0
Posted 02 September 2011 at 20:16 as a comment on Fist of Mirrodin

Permalink

No you can sacrifice your creatures to infinity, the whole point of this deck is to get a sac engine out while you have Teysa AND Darkest Hour. because this way whenever you sac a creature it will be black there triggering Teysa's ability and she creates a 1/1 white spirit token, which then is black when it enters the field. Then rinse and repeat, THAT is the combo of this deck and kind of the whole point.

0
Posted 27 August 2011 at 21:58 in reply to #195837 on Teysa, the Ultimate EDH Sac Machine

Permalink

I love Orzhov and ESPECIALLY Teysa, so then why do you not run her biggest combo? I have found that Darkest Hour is her real best friend.

0
Posted 27 August 2011 at 12:27 as a comment on Capere, inveniet Vitam et Mortem

Permalink

So then who is your General?

0
Posted 21 August 2011 at 00:05 as a comment on devour edh

Permalink

Why on earth isn't there Glen Elendra? Her and Sage of Fables is nothing but stupid fun combo!

0
Posted 11 August 2011 at 06:17 as a comment on Wizards of the Coast

Permalink

At the point where I can make good use of the ability I would already have infinite mana :P

0
Posted 20 June 2011 at 07:44 as a comment on Teysa Fun

Permalink

The only thing I have to say is why are you running black sun rather than life's finale? It is an absolutely amazing wipe the board spell with memoricide secondary ability, I was really wondering why you would run black sun over it?

0
Posted 04 June 2011 at 19:51 as a comment on Standard Extraction

Permalink

1-20 of 67 items

1 2 3 4 Last