WeHeartKatamari

2 Decks, 12 Comments, 0 Reputation

Sorry to double post, but Overrun should DEFINITELY be here. It's even in the title! :P

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Posted 26 August 2011 at 11:05 in reply to #195631 on Buff Elf Overrun

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You shouldn't have more than 60 cards in the deck, you'll rarely ever get something you want. Just take out the "worst" cards until you're down to 60. Rhys the Redeemed seems a little "eh." I would take out both Rhys and just put 2x Ezuri and 4x Imperious Perfect or 3x Ezuri. Elvish Piper is always a laugh, but you've got more than enough ramp to not really need it. Overgrowth is kind of a weird choice of ramp, but if you wanna stick to it, you should change the Llanowar Elves to Arbor Elves; you can untap the enchanted forest and get much more than Llanowar could give you.

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Posted 26 August 2011 at 11:03 as a comment on Buff Elf Overrun

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By the way...boo to Valakut! It's so lame! Who actually enjoys playing against it?

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Posted 24 August 2011 at 15:09 in reply to #195054 on Standard Creature Ramp

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That's kind of a whole other deck :P
Mono green is awesome because of the ramps and the Dungrove Elders; they work so well with each other!

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Posted 24 August 2011 at 15:08 in reply to #195054 on Standard Creature Ramp

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Cool deck! Accorder Paladin seems kinda of useless, though. Is there a specific reason for putting him in that I just can't see? Also, have you considered Tempered Steel? It's not as efficient as it can be in other decks, but you've still got a whole lot of artifact creatures.

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Posted 24 August 2011 at 15:04 as a comment on Mono-White Quest (Standard)

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Standard Mono-G Creature Ramp
http://www.mtgvault.com/ViewDeck.aspx?DeckID=221015

I'm new to the Standard format and I could really use some guidance! Any help is appreciated. :)

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Posted 24 August 2011 at 00:23 as a comment on Advertise

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Just re-read Scythe Tiger...derp. "When it enters the battlefield" makes it nicer. Sorry :P

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Posted 22 August 2011 at 23:25 in reply to #194694 on Problem removal?

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I could be super wrong, but doesn't Scythe Tiger go against the motif of the deck? Even though it has shroud, it can be countered before it resolves, right? Then you've lost a land and a creature. I know for sure that Harrow is a bad thing in against a control deck.

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Posted 22 August 2011 at 23:24 as a comment on Problem removal?

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Sorry for the double post. I forgot to mention, if I take out Hunter's Insight, where will my draws be? A mana ramp deck gets real slow after the first couple turns.

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Posted 15 August 2011 at 09:08 in reply to #192406 on Standard Creature Ramp

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Great suggestions! The only thing is, I don't want to buy cards that have a "life" of 2 months before Zendikar cycles out (that's how that works, right?). The sideboard improvements are definitely better than what I had, but again the Obstinate Baloth I'm not sure about as I plan on buying this deck.
Why are Birds better than Llanowar? I'm not going to need anything other than green mana, and I can at least attack with a 1/1 if I need/want to. Can you enlighten me further?

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Posted 15 August 2011 at 09:04 in reply to #192406 on Standard Creature Ramp

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I could maybe add some Viridian Emissaries if I take out some ramps. So many options, somebody help me! lol

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Posted 12 August 2011 at 08:28 in reply to #191349 on Standard Creature Ramp

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Maybe -1 Explore, -1 Primal Bellow, +2 Swiftfoot Boots. Does that sound like a good move?

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Posted 12 August 2011 at 08:20 as a comment on Standard Creature Ramp

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