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Deck based on the Titania ability to generate 5/3 tokens easily.Combo with any sacifying spells, works best with zuran orb.
Try to get Titania on the field as soon as possible (Turn 3 or 4)Exploration, birds, fetchlands, crucible/fetch and harrow will help you achieve thisThen sacrifice lands with Fireblast, zuran orb, crop rotation, or devastating summons.If at this time, if Hammer is on the table, then you may attack on turn 4 with 5/6 creatures (5/3 with haste)Clean your opponent lands, and spare time with wasteland, wurms and wumpus.Terravore loves this part ;)Other classical combos include crucible/exploration for easy life (with zuran orb), for fast fetching (with Crop/fecthland and sylvan library)ExTurn 1 : land1 + exploration + land2(fetch land)Turn 2 : land3 + Zuran orb + Crucible = 4 landsTurn3 : play land 5 (from your hand or from fetchland in your cemetary) and then play wurm or wumpus, or best: Hammer of Purphoros !Turn 4 : if needed, play land 6 (from your hand or from fetch land in your cemetary) and then Titania.Sacrifice then lands with zuran orb (or Summons, if you have land 6, for 6 5/3 token with haste, or even Fireblast, for 3 5/3 creature with haste;) you may attack on this turn with up to 7 creatures ( Titania + Generated tokens), with haste, all 5/3....... Without the Hammer, you may play Titania on turn 3 ans still sacrifice 5 lands to generate 5 tokens, which may attack on turn 4.( Risk is much higher though, as the opponent may have a massive creature removal spell at this time) But if ok, then it does not look bad you.Life from the loam works great with fetchlands/exploration and also to help playing quickly lands. Wastelands/wurms/wumpus are great to slow down your opponent.ex 2:Turn1: play fetchland + bird Turn2: Play land + Crucible: 4 mana ( 3 land + 1 bird)Turn 3 : Play fetchland = 5 manaPlay Wurms + Summons : 1 6/6 creature trample ( unlikely ;) + 4 4/4 creature
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NOTE: Set by owner when deck was made.