Red Green Doom

by Warlord_Bob on 12 July 2011

Main Deck (60 cards)

Sideboard (5 cards)

Sorceries (1)


Instants (4)

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Deck Description

this was supposed to be a fling deck....but it turned out quite different. Not really sure what it is anymore.

The mainstay is to get the Dragons out, buff and fling as soon as possible, Fireslingers keep the damage steady and lock down creature abilities. Pleanty of green mana exceleration makes sure the dragons and fireballs hit hard, and get the Myr Superion on the table for fling ammo.

I'm thinking some green buff cards could be fun for precursor flings. But theres not enough in the deck to justify it.

Comments very welcome

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0002710

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Red Green Doom

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