Warlord_Bob

30 Decks, 14 Comments, 2 Reputation

I'd really love some feedback guys!

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Posted 19 February 2014 at 16:04 as a comment on Red Direct Damage Aggro Burn

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I'd really love some feedback and input!

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Posted 19 February 2014 at 15:31 as a comment on Scry Buffs Red Blue

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Needs more card draw if you expect to be able to draw them reliably

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Posted 20 October 2013 at 03:42 as a comment on Biovisionary? You lose

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Yeah the sideboard isn't finished. It's a mix of what I have and what I want

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Posted 02 October 2013 at 10:08 in reply to #399726 on Purphoros Legions and DD

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I'm always building and could do with input, looks like we can form a mini feedback group haha

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Posted 02 October 2013 at 10:07 in reply to #399715 on purphoros burn/aggro

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Yeah, it can be explosive or fall flat on it's face. Having said that every test I have done it has been pretty scary fast with the big creatures.

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Posted 02 October 2013 at 10:06 in reply to #399723 on Theros and Friends!

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How come this gets likes but mine doesn't!?

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Posted 28 September 2013 at 00:17 as a comment on purphoros burn/aggro

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Silence can be very useful. Stops them playing spells for a turn and you can extort it lots. Crypt Ghast is great too but maybe not budget.
I like Alive/Well too. For the well side. 2 life gain per creature, with extort on top of that you can get a large chunk of life at once.

The best way to play extort is to keep the creatures going as long as you can, so the 1 cost white protection instants are good options.

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Posted 24 September 2013 at 13:35 in reply to #398335 on Budget: Extort

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Too many guild gates, Kingpins pets I have found to be less than worth while. Vizkopa seems a bit out of place, it won't help much over any extrort giving card.

The key to extort is all lots of cheap and annoying spells that you can extort multiple times.

I know my extort deck may not fit the term budget but it does work well based on that core principle.

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Posted 21 September 2013 at 14:21 as a comment on Budget: Extort

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It's not standard anyway

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Posted 22 July 2011 at 14:52 as a comment on Myr Mana Machines

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Fling is never pointless! It's my favorite card! Besides its for superions and for battlespheres. I can tap 8 myr and fling the battlesphere for 20 dd

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Posted 22 July 2011 at 14:49 in reply to #183066 on Myr Fling

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I'd rather not draw a fireball right away, 2 mountain 1 forest, paladium, galvanizer x2 plague/iron.

Most of my tests have ended with the battlesphere making a big killing hit

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Posted 22 July 2011 at 14:47 in reply to #183001 on Myr Fling

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Not enough land here, I'd also say drop the spikeshot, even if you got all 4 chiefs out then its still 3mana for 5 dammage. And you wouldn't get all 4. There are better wats of dealing dammage.
The tunneller will stop working if there is 2 chiefs on the table. So be carefull there, if you are using a tunneler then definately go for firebreathing for last second buffs.

Reverberate is good here becasuse if you copy a grenade it wont sacrifice another goblin but still do 5 dmg.

Hope this helps

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Posted 18 July 2011 at 13:01 as a comment on burn goblins suggestions

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Whats the Arid Mesa for? Surely just extra mountains would make more sense.

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Posted 12 July 2011 at 14:10 as a comment on Absolute Truth: I Hate You All.

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