stuffy doll?
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I second the delver suggestion, you have more than enough instants/sorceries to make the flip viable
+1! I like Tamiyo here (each one of her abilities works in your favor), but maybe 2 instead of 3 considering she's so hard to cast. Also, I'm not sure about the effectiveness of 4 Sphinx's Tutelage. It's a great card, don't get me wrong, but not sure there is quite enough of a draw base to justify 4.Have you looked into Herald of the Pantheon? A cheap enabler for you that will keep you alive till you can get the sweet enbantments out (love the pun btw)Have fun building!
if only there was a way to make your opponent pay for your walls...
Cool deck! Been thinking about a modern Stuffy Doll with Archangel Avacyn, Boros Reckoner, and Blasphemous Act, glad to see someone else has been playing around with the weird little doll
very nice +1 ... i think i would play young pyromancer instead of swiftspear, but that's just me.
pros: some great creature choices and consistently flashing is going to wreck shop. jace works wonders here for deck manipulation.cons/suggestions: slimgar sorcerer - the exploit may be too harmful when you dont have much graveyard interactionoverwhelming denial - just realize you'll pretty much only be able to cast for its surge cost on your turnwarping wail v. spatial contortion - for the same cost, spatial contortion is going to do more for you a lot more of the time.kiora - her +1 and ult are awesome, but the minus doesn't do too much for you since you're going to want to draw noncreature spells as equally often as creature spells in your control build.ruins of orian reef - with only 8 total colorless creatures in your deck i'd consider looking into a different colorless source (yavimaya coast?)
I already commented but really this deck looks like so much fun! I want to play it... AND I want to play against it. Best of luck!
Damn this is awesome. +1 for sure. Since you're already playing U, maybe serum visions instead of looting? Idk how budget you want to stay though.
huntmaster of the fells?.. classic werewolf!
good plan, but remember the best plans fall apart at first contact with the enemy. what if there are little to no creatures to kill and your opponent burns or mills or controls you to death? instead of relying on a feature of your opponent to exploit (i.e. creatures to kill to make mine stronger) i would instead look at strategies to win regardless of what your opponent plays, account for standard threats in your mainboard, and sideboard for challenging situations. hope this helps!
I would look into adding some trample, maybe unnatural predation, ruthless instincts, or ruthless instincts. Looks pretty solid!