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My flying deck, I chose to make a flying deck, as they won't be blocked as often so you can deal more damage to the opponent.I've used flying only creatures, along with enchantments which power up the creatures. I have added a few counters to stop unfriendly spells.
Try to get as many creatures out as possible, as well as predicting whether or not you might need to save mana for counters.Favorable winds will stop opponents which play low power creatures (mostly goblin, elf and soldier tokens) from doing much.Deluge should be used against people with many creatures, to avoid damage during the turn. It works best against high power creatures, as well as tap activated abilities.
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Could I recommend "Counterspell" instead of "Cancel"? It's the exact same thing but costs one Colorless less and isn't at all expensive.
I considered Counterspell, but I wanted this deck to be modern legal. But thanks for the feedback
Ahh right, I don't know about the legality of the cards, I just play "Kitchen magic" with my friends :) (aka everything is legal).
Same here, but I like making them legal for modern anyways, just in case we play with someone else while we are at the card shop.Also if people like this deck idea they will probably know to swap cancel out for counterspell anyways.