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Humans can take on any challenge. Champion of the Parish, + Parrallel Lives = Huge with Thraben Doomsayer, Increasing Devotion or Gather the Townsfolk. Deranged Outcast to sac a few human tokens to make any of your other humans bigger or to prevent a key creature from getting burned, Ulvenwald Tracker for controling opponents creature base, since Even an Eldrazi cant take on a 15/15 Champion of the Parish on turn 4 or 5 if all goes well. Especially paired with Silverblade / Riders of Gavony passive. Grand Abolisher prevents countering, or end of turn burns from your opponent. Thalia helps slow down spell caster opponents a little. If your opponent is running a Zombie, Vampire, Werewolf whatever deck, you can Boost Elite Inquisitor with Mikaeus or Derganged outcast to make him practically invincible. Devout Chaplain, can get rid of annoying enchantments or artifacts , Thraben Heretic is the Anti Graveyard-Creatures deck. (I believe if put on the stack at the right time, he can cancel "Undying" aswell, not sure on that ruling) AND !! ++ Drum roll ! , Since the deck Varies a vast amount of different creatures (humans) - I threw in Doubling Chant, which is the "Good Game" card, if you have a few different humans out, not only will make Champion(s) of the Parish MASSIVE, but will lay out a pretty sizable army of Humans Only thing lacking really, is Draw ability and Spot removal.
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