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Extremely fast creature pump up, O-ring to get unwanted permanents out of the way; Charm to either protect my creatures, make up for no Silverblade top deck, and maybe finish off an enemy; Increasing Devotion to finish the game if it has taken too long.
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This deck would run slow, and you will definitely get creature screwed early on. Look at spells that might protect you, safe passage is nice. Next off, I would go about buffing these things quickly, like break of day and intangible virtue. Next there are some really cool enchantments and instants that allow you to replicate instance and sorcery spells. Duel casting is an enchantment that is pay one red and tap enchanted creature to copy target sorcery or instant. So you could copy Gather for one red. There are also two instances (legal in standard) called Increasing Vengeance, which is two red copy instant you control, with a flash back cost of three that does it twice, and reverberate which is the same cost same effect except no flash back.
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Adjusted this deck to have a little more speed.