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Summery: The goal of this deck is to swarm zombies through out the whole game while controlling the board just enough to keep a lead till you can finally end the game with Zombie Apocalypse. Early game: Gravecrawler and Diregraf Ghoul should easily secure the board early on. If not, remove whatever threatens you. Mid game: Cemetery Reaper and Dire Captain will make your one drops useful if your opponents creatures are getting bigger. Don't be afraid to sac one of you're creatures to soak a lot of damage. Your main goal for mid game though is to try to get a hand advantage with Altar's Reap and Mind Rots to make your opponent run out of momentum. End game: By this time you should be getting close to playing Zombie Apocalypse and making your final sweep for the win. Counter anything game changing, and overwhelm with zombies!
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nice build, but wheres the "bomb"?? please check my deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=349770
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Thanks, but what is the "bomb"?
the playmaker in your deck
I'd like to think Zombie Apocalypse is. Is that not enough?