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Mono White Enchantments, durable, does a bit of everything.
Main kill combo is Spirit Mantle on a creature with a couple Ethereal Armor's, don't worry too much about using them too quickly unless your opponent is playing heavy control, since Retether can snap them all on to something for a kill shot. Devouring Light is very useful for picking off powerful creatures, so keep it for when you need it, and maybe drop your mana so it doesn't look like you can do much. Ghostly Prison is great for dealing with horde decks, basically dismantles some goblin decks.Sideboard isn't too important, Open the Armory for easy auras, and Sigarda's Aid for surprise one shots
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NOTE: Set by owner when deck was made.