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Just a deck I through together for casual. Allies are a lot of fun so I decided to throw a theme deck together for them. Set up a wall of Makindi Shieldmates(2W) which get a +1/+1 counter each time an ally comes into play, and starts off at 0/3. It's only a Defender, but luckily, you've got Kazandu Blademaster(1WW) which also gets a +1/+1 bonus each time and starts off at 2/2, and with First Strike and Vigilance, it can do just as much defending as Makindi Shieldmate after attacking the previous turn. Ondu Cleric (1W) stands to be your life gain creature, giving you life for every ally you control everytime you summon one. What's that? Your opponent just sent a bunch of Deathtouch creatures your way? Well, pow! Kabira Evangel (2W) gives your allies protection from a color you choose until the end of your turn everytime you summon an ally. What's that. you want more? Don't worry baby-birds, I wouldn't leave you hanging. Use Narrow Escape (2W, instant) to call back one of the allies you have out on the field, and resummon it, and add counters to your attacking/defending creatures, points to your life total, and/or another color to be protected from. And what if one of your allies do get destroyed? Emeria, the Sky Ruin will take care of that. Its a nonbasic land and, as long as you have seven plains out, you can bring a creature back from your graveyard to the battlefield at zero mana cost. Send your Stonework Pumas off to be destroyed every turn, and bring them all back, giving you protection from all colors (given that you've got four Emerias, four Pumas, and more than one Evangel out). Now then, what if its time to win the duel as soon as possible? Windborne Charge (2WW sorcery) gives two target creatures +2/+2 and flying till EOT and Nimus Wings (1W aura) will give enchanted creature +1/+2 and flying. I haven't got a chance to use this deck, so let me know how well it works haha
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i know its expensive but the landfall angel is rad... but its not an ally... blademaster is a great card
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Changeling hero would let you champion an ally to put an ally into play, play another one and champion the original, releasing your original ally and then play a third which champions the second which releases the first which champions the third which releases the... you get the idea, allowing infinite allies coming into play and everyone loves a whole bunch of infinity power and toughness creatures as well as infinite life.
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