Krunky Krenko

by VintageFTW on 27 October 2014

Command Zone (1 card)

Creatures (1)

Main Deck (99 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Goblins' great gambit gallivants greatly getting gorgeous, gumptious games.

How to Play

Goblins deck with a secret infinite combo. Can you find it?

Skirk Prospector + haste effect (Fervor or Anger) + Krenko + 5 goblins.
Tap Krenko. You now have 14 goblins. Sacrifice six (including Krenko) to Skirk Prospector. With the six mana, cast Krenko again. You now have 9 goblins (the eight left over and a re-casted Krenko). Tap Krenko again. You now have 18 goblins. Sacrifice 8, casting Krenko again. Tap Krenko again. You now have 22 goblins. Sac 10, get Krenko back, and you now have 26. Eventually you will have 10,000 goblins, all with haste.

T1: Skirk Prospector
T2: Krenko's Command
T3: Hordeling Outburst
T4: Krenko
T5: Goblin Warchief, you win.

Deck Tags

  • EDH
  • Commander
  • Mono Red
  • Goblin

Deck at a Glance

Social Stats

4
Likes

This deck has been viewed 1,313 times.

Mana Curve

Mana Symbol Occurrence

000780

Deck Format


Commander

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Krunky Krenko

*like*
Some suggestions, based on my own monoR Krenko commander deck (http://www.mtgvault.com/muktol/decks/edh-krenko-mob-boss/)
Untap artifacts: Illusionist's Bracers, Magewright's Stone, Thousand-Year Elixir
Mass-pump artifacts: Konda's Banner
Creatures: Bloodmark Mentor, Caterwauling Boggart, Goblin Assassin
Instants/ Sorcerys: Massive Raid, Mob Justice, Goblin War Strike

0
Posted 27 October 2014 at 08:45

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Interesting! What do you propose I take out?

1
Posted 27 October 2014 at 18:53

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Personally I don't like "Door of Destinies" because it comes into play and does...nothing. If you don't manage to play goblin spells (and doubling goblins with Krenko doesn't count towards this) then it's a dead card. Could be replaced with "Konda's Banner" or e.g. "Obelisk of Urd"
"Goblin Rabblemaster" is also a card that I personally dislike, because sometimes you have to sit still and wait, but this guy here forces you to attack.
"Goblin Wizard" depends on your mana-curve. If you focus on low-mana creatures then it shouldn't be needed.
"Reckless One": From what I experienced while playing with my goblin deck is that if you manage to get Krenko and some tokens out then it's GG for your opponent, and all those 'power and toughness equal number of goblins' creatures are pure overkill. I still have one or two of those in my deck though.
"Goblin Goon": Cheap 6/6 without any further abilities, thus can easily be blocked by a 1/1 and all it's damage will vanish
"Goblin Grappler"

Greetings
Muktol

0
Posted 28 October 2014 at 10:47

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