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Modern D&T variant with lots of tricks up its sleeve.
The game plan is to break your opponent's plan and to stall them to the point when they cannot function properly. Thalia and Arbiter are taxing your opponent, while heavy land destruction package stalls them. Aether vials are crucial here to let you not be as dependant on your own lands for casting creatures. Akroma on turn 4 can be devastating to ANY deck, or just pound their face with other beatsticks. I.e. Crusader wearing a sword can pound any creature opposing it into an early grave fast.
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