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Standard. Card Advantage + controlling life total to make death's shadow useful or avoid dying. Mostly meant to be a fun/casual deck, maybe some FNM, etc... Any suggestions? Thoughts? Comments?
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my reaction when i first saw a deck around deaths shadow: YESSSS now: its still pretty good, but i mean... I dont get the point? like, youre killing yourself so much continually, just to play some rad 10/10 for 1? AND that 10/10 dies to most removal. and uh.... why the tainted strike?? and uh.... NO NIGHTHAWK???
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Tainted strike can be either avoidance or to make a bomb (e.g. low life, opponent about to kill you, you give them +1/+0 and infect so you don't take the damage to your life total, or you win using infect on a demon of death's gate when they don't block). The main point is to accumulate so much card advantage, and get out Death's Shadow at a high power early, that you don't worry about the fact that you're killing yourself, as well as relying on bombs endgame if it ends up going that far (always have multiple win conditions). If Dark Tutelage was a may effect, it'd be ideal, but, this deck is mostly for fun/casual.