vidrald

83 Decks, 22 Comments, 6 Reputation

Thanks, had to remove Retract as well as I didn't have them anymore - switched it to Displacement wave that works against enemy tokens too. Added a Sphinx's tutelage as alternative win condition.

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Posted 03 February 2017 at 15:21 in reply to #595173 on Sram, Puresteel Champion

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Done and thanks for the advise.

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Posted 03 February 2017 at 15:12 in reply to #595173 on Sram, Puresteel Champion

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Nevermind, just realized Shrieking Affliction does not deal damage, just causes loss of life ergo no combo with Pain Magnification ( should still work with The Rack though) .

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Posted 04 January 2017 at 10:56 as a comment on Discard Magnification

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... and it's a zombie :) Also only artifact zombie suitable for these colors.

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Posted 04 October 2016 at 15:16 in reply to #590519 on Zombie Troll

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Thanks, completely forgot to make a sideboard.

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Posted 22 December 2015 at 16:52 in reply to #569414 on more stupidity

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Why no Hedron crab ?

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Posted 11 December 2015 at 17:03 as a comment on low mana mill

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My latest creation http://www.mtgvault.com/vidrald/decks/displacement-of-agony/ .. would suck so bad against such artifact hate..
nice synergies though, Abundance is a card I haven't stumbled across before - interesting, Thanks !

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Posted 16 November 2015 at 14:37 as a comment on Turn and Burn (not rily burn)

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Scythe of the Wretched gives +2/+2 to the equipped Triskelion, removing the last +1/+1 counter to deal a single damage to itself does not kill it , as it is 1/1 with a boost of +2/+2 due to the scythe and thus a 3/3 . You can shoot off and bounce a second Triskelion and then re-equip the scythe.
The 2x Rite of passage combo does work though. I like the deck alot, except for the cycling cards - use the bauble artifacts instead to dig through your deck ( Conjurer's Bauble and Urza's Bauble are the cheap ones ).

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Posted 22 September 2015 at 19:34 as a comment on MLG PRO TRISKELION DOUBLE COMB

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Hexmages there to get rid of opponent planeswalkers and anything else with counters on it, with nocturnus out they are 4/2 flying , firststrikers, and 2/1 firststrikers at worst for 2 mana.. I currently have dismembers in sideboard as Damnations were too expencive to buy for my kitchentable games.

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Posted 23 August 2015 at 20:48 in reply to #487932 on Nocturnal mishaps

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I like it ! Personally I would drop 2 lashwrithe and use atleast 2 hexmages ( 2 mana sorcery speed planeswalker killer at worst, 4/2 flying firststriker with Nocturnus out ; also lessens the chance of a non-black topdeck card). Fetchlands are awesome for mono-black , save them unless needed to shuffle deck when top card is an artifact or land ( when you've got Nocturnus out ).

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Posted 30 March 2015 at 13:46 as a comment on This Deck Sucks. V3

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Thanks for the pointers , don't know what I was thinking here. I currently run the deck as mono-black with beseech the queen in deck rather than in sideboard. Demonic tutor and/or Vampiric tutor + Sol ring are on my shopping list :)

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Posted 23 July 2014 at 15:53 as a comment on Merchant Summoning

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My mana base is a mess.. could use a helping hand sorting it out - note that I only have that one fetchland :( .

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Posted 18 August 2013 at 14:21 as a comment on Fun with Jund

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Feel free to comment on how to improve the deck, without using really really expensive cards..also I realize ponder might be restricted or banned in several formats - some scry cards could replace it.

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Posted 18 August 2013 at 13:45 as a comment on Devastation Thinking

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Annoyance mainly, but with the 7 mana kicker.

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Posted 09 November 2012 at 19:42 as a comment on Sadistic Ramp

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Yeah , genesis waves are prone to counterspells . Ooh , primordial hydras are sweet , Thanks! ( turn 3 8/8 hydra :)

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Posted 24 August 2012 at 10:07 as a comment on Gilt-leaf Land obtainer

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Yes , obviously there are better cards these days. This is roughly the deck I used to win with , it kept losing to Worship decks though :( Thanks for the suggestions though , krenko's commands and dragon fodders truly are great goblin makers.

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Posted 21 August 2012 at 10:06 as a comment on Old school Goblins

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- 1 rotting rats
- 2 blightning
- 2 shambling remains

+ 4 dark ritual
+ 1 buried alive

Just my humble opinion , a first turn buried alive would quicken the pace a lot. Graveborn / Buried alive decks tend to lose if there isn't a win within the first 4 rounds ( opponents either get their combos or overwhelm you with their armies) ... Also 20 lands is on the lower side , especially without any mana ramp.

The different themed buried alive is warmly ( or grave coldly?) welcomed to the family, good work !

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Posted 11 August 2012 at 10:12 as a comment on Resurrectio™

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Add Lingering souls , flying tokens with flashback that suits the colors you're using.

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Posted 05 August 2012 at 19:22 as a comment on Token's fury

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Thanks for the input.

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Posted 05 August 2012 at 19:17 as a comment on Elf ramped Genesis wave

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The deck was made with the cards I own , Proxys are a "No no" even in casual games :)
Did win 5/5 games with the deck tho.

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Posted 27 July 2010 at 10:50 as a comment on Elf Stomp

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