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No degenerate comobos or anything, with a sphinx subtheme. Working on it at the moment...
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Nice Deck, If you get a chance check out my vampire deck ..thanks
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I like the concept of this deck. I've never seen a sphinx EDH before and the idea is really cool. Check out my EDH decks if u have the time.
Thanks for the comment, I don't like the type of decks that are usually built around Sharuum. I actualy wanted to build an artifact deck, but ended up adding the sphinx subtheme, because Sharuum is a sphinx and, well, I love sphinxes :-) I am not too happy with the deck, though. Does not seem to work properly, maybe it's because it lacks focus? I would appreciate any suggestions!
Well, it seems like you need a bit more mana ramp because there is pretty much none. Plus a lot of the stuff in here is higher cost so it would help a lot. You might also want to take out the creatures llke wormfang drake and creatures that base themselves off other artifact creatures. I would also try limiting how many sacrificing artifacts there are. I know what you are trying to do with them but most of the artifacts that would be sacrificed wouldn't be worth sphinx bringing back. Sorry I couldn't suggest more specific things.
Thanks for the comment! I agree with you, there's very little ramp (I'm not sure if dreamstone hedrom counts as "ramp"), I could definetely add the signets and a sol ring right there. I do run the Urborg-Coffers combo, with Expedition map + Tolaria west + other tutors to assemble it, but it does not happen every time, I can assure you that. Stuff like the womfang drake is in cuz I like the idea of removing sharuum with it, then blink it so that Sharuum's ETB triggers again then recast drake on Sharuum to protect it. Faceless butcher was in there for the same reason, but took the cut earlier... so maybe is time for the drake to go too. I'll try to cut some of the higher cmc stuff without touching the sphinxes. Maybe cutting some of the non-artifact creatures, and including some more artifact recursion spells no avoid relying on Sharuum for reanimation. Also, I think the enchantments must go.
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