Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
I have no experience on building modern decks.PLEASE ADVICE.
Largely this deck depends on Traumatize+Fraying Sanity combo.Baral and Simian Spirit Guide are mana ramps Baral (and Serum Vision) also help to find the combo faster and has nice work with Remand.Ramunap Excavator + Ipnu Rivulet + Fetchlands + Hedron Crap are Plan B to mill out.Spellskite is nice defense for my Fraying Sanity.I leave one Hallowed Fountain for Rest in Peace in sideboard. That is preparation for Kozilek and Ulamog(ROE), the ultimate mill deck hate.---------------------------------------------------------------------------------------------------
This deck has been viewed 1,392 times.
Archive Trap would make a nice addition being that most competitive modern decks run fetchlands. Plus, having them mill twenty six cards for a one land feels like a kick in the teeth.
Permalink
Thank youI think i should add couple of it in.Too bad i have no Path to Exile in my deck which synnergy well with it.
Are there any better self defense for blue in modern than Engulf the Shore?
The only thing with Path to Exile is the (may) in it so if they choose not too search they don't have to but, still in your favor for not being able to play additional land if they know whats coming. I think Ghost Quarters would work just as well, it would act like a Strip Mine in modern if they know you are holding a Archive Trap.
Cyclonic Rift is great, the overload is seven mana so expensive to cast that but, if in a bind could bounce one creature for two. I always like Remands bounce a spell plus get a draw. Cryptic Command is great, two choices tap all there creatures, bounce a creature, draw a card, or counter spell. The downfall would be the price tag about thirty five dollars per card but, very solid. You could even go with maybe a wall like Fog Bank all damage it prevented and only a two drop as well.