Wolf Run

by vanguard487 on 21 November 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

I recently heard of wolf run decks, and I decided I would give it a try and build one! It seems to be going pretty well so far!

***Thanks for all the support!***
May I just say, this is a fun deck to play!

How to Play

The idea is to overrun you opponent with wolfs. Simple. Just ramp up the mana to do it.

Deck Tags

  • Fun
  • Overrun
  • Modern
  • wolf run

Deck at a Glance

Social Stats

13
Likes

This deck has been viewed 3,347 times.

Mana Curve

Mana Symbol Occurrence

0001234

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Wolf Run

Feel free to give me some feedback!

0
Posted 21 November 2013 at 04:29

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Interesting deck, have you considered populating cards?

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Posted 21 November 2013 at 04:46

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Yes, I have, but since it only copies one creature and they are mostly white, I decided not to put them in, especially because I won't be generating more than a 2/2 token

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Posted 21 November 2013 at 04:48

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Howl of the night pack, doubling season, overrun, rancor, parallel lives, druid's deliverance, kessig cagebreakers, master of the wild hunt. Just some wolf related ideas, or ideas to help get damage through.

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Posted 21 November 2013 at 05:24

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actually, this deck gives me an idea, doubling chant, and master of the wild hunt would both be great in this deck

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Posted 22 November 2013 at 01:13

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all of these would be great cards in this deck, but since the deck doesn't focus on ramp, some of these are not practical ideas, however, some of these will be put in the deck, thanks for bringing them to my attention

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Posted 22 November 2013 at 01:15

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I miss Mayor of Avabruck here...

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Posted 21 November 2013 at 06:51

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Huntmaster of the fells as well

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Posted 21 November 2013 at 08:22

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no. huntsmaster of the fells is good but not with immerwolf. huntsmaster is good if he keeps transforming.

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Posted 21 November 2013 at 13:55

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That's true. Forgot about immer wolf.

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Posted 21 November 2013 at 19:35

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Really inmerwolf and hunt master isn't that bad.
You have a 3/3 two life a 5/5 trample a shock to a creature and a shock to A player. Seems like a deal

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Posted 21 November 2013 at 19:41

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The thing about most decks, is that they play a spell every turn, most of the time 2 or 3. So I tried to stay away from transforming cards, except Garruk.

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Posted 22 November 2013 at 01:19

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Typically I agree the reason hunt master was good is because he never has to transform to be good.

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Posted 22 November 2013 at 03:54

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But he's right about the Mayor

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Posted 22 November 2013 at 14:19

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Wren's Run Packmaster. I mean, you already have the elves for Champion-ing, and it makes wolves and gives all the wolves Deathtouch.

1
Posted 21 November 2013 at 11:21

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Thanks, I never did much searching around for this deck, so this helps!

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Posted 22 November 2013 at 01:20

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With all that token-making ways, you're missing the Parallel Lives.

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Posted 21 November 2013 at 11:42

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Well, this is the third comment saying this, so I guess I should add it in. LOL!

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Posted 22 November 2013 at 01:22

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I tested this deck, and it is amazing! Really, really a pleasure to play. Won a couple of games while doing it!

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Posted 22 November 2013 at 06:32

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Have you thought about putting in Rootbound Crag? Personally, seems like a better choice for dual-land (Or can even run both if you want)

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Posted 22 November 2013 at 13:36

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ya, I considered it, not sure what duel land to put in at this point

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Posted 22 November 2013 at 22:26

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There's stomping ground. A little pricey though. Could run something like vivid crag as well.

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Posted 24 November 2013 at 01:42

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I could, but i tried to keep the cost down, though I had to make an exception with some of the cards in order to get the deck to work, but those lands are not really needed, and the balance is pretty good right now, I don't really need to add them in unless I see a huge lack in efficiency.

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Posted 24 November 2013 at 02:18

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Great Wolf Deck, how is it ? http://www.mtgvault.com/dragon77/decks/indestructible-fun/

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Posted 24 November 2013 at 16:26

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This deck is an amazingly fun one to play, I proxied the cards and played a few games, and it was really fun. This deck works great, it is not the best deck in the world, but it will definitely win you some games. I would say about 2/3 games would be a win, however, this doesn't do well against decks that use other means of winning, like a valakut ramp deck, (although most decks aren't good against decks like those). Anyway, my first game with this deck, I had 12 wolfs, each with deathtouch, and they all needed to be blocked by 2 creatures. So, the opponent basically had to sacrifice 2 of his creatures just to block a 2/2 wolf. It was kind of funny! Hope that this helps!

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Posted 24 November 2013 at 19:43

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