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Suspend is a cool ability, so I decided to make a deck out of it.Put the sideboard lands in to make the deck work much more fluently! However, it does work without them.
The idea is suspend your creatures, then play them for no cost! What I did my first game, was I had Greater Gargadon and Vampire Hexmage in my hand, 3 land on the field, (one red, 2 black) I played Vampire Hexmage, then suspended Gargadon, sacrificed Vampire Hexmage, and put Gargon onto the field, who then gains haste! I swung for 9!
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Any help would be greatly appreciated!
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Let me see if I'm getting this rite. Are you trying to use Vampire Hexmage and Æther Snap to remove the time counters from suspended cards? If so, you can't. Suspended cards are in exile until their card last time counter is removed, thus they are not permanents and cannot be targets of Vampire Hexmage and Æther Snap
Well, there are cards that can target them, so I don't see why it doesn't work, I can't find any ruling on it ether... Good point though, I will keep lookingI found mixed ideas, I am not completely sureI guess you are right, I am seeing more for it and less against it
Permanents (Vampire Hexmage and Æther Snap's targets) are only permanents if they are on the battlefield.A good place to check rulings of indevidual cards is:http://gatherer.wizards.com/I got this off of Æther Snap's rulings:"Counters on objects that aren't permanents, such as time counters on a suspended card or poison counters on a player, are unaffected by AEther Snap."
Thanks, that helps clear things up, I changed it, but it won't be nearly as good now :(
Some other cards that mite interest you:Paradox HazeClockspinningJhoira's Timebug
Ya, I know about them, now this deck is kind of a failed idea, but I will tweak it now to at least work
I cannot eplain fully how important Paradox Haze was when I ran susspend. Multiple Paradox Haze stacks too :p
Yea i don't see this deck working, sorry...