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Now that the new ban list has come out, we are going to be seeing possible a new breed of modern decks. There is plenty of room for dredge decks, as I have already proven. I have however not published several of my 5 different lists because they need more testing before I release them as working models. Well, to be quite honest, that and I want to keep them to myself for a little bit, at least until the GP tomorrow has started. Anyhoozers, this is an updated version of Living end to help deal with what I expect to be seeing in the near future. I play this list in real life and it has worked very well for me in the past. Anyway, I think the deck is somewhat self explanatory, if you don't know what this is, here is how the deck works:Play cyclers until you get enough in the graveyard. Pretend these creatures are on the battlefield. Play Fulminator Mage and Blood Moon to disrupt their mana, slowing them down enough that you can do whatever you want. You may even end up destroying all of their lands by turn 5-6. Blood Moon should help with control match ups, so they are either forced to counter that, and then you living end with 6 mana on the board, or they let it resolve, and then they cannot counter your living end anyway. To living end, you need a cascade spell, play it, and cascade into living end, the only possible card that you can cascade into. All your dudes come onto the battlefield, and all of your opponents creatures go to the graveyard! Most people just scoop right there, but by that time if they don't they only last a turn or two more. And if they somehow wrath the board, cascade into living end again!
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