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The most expensive cards in the deck are all replaceable with cheaper ones. Worldspine Worm can be swapped for any creature that can win the game on its own relatively quickly. Awakening Zone can be switched for any non-creature spell (or land) that puts more than one creature token into play, preferably before you are able to polymorph. The deck can run with just Mass Polymorph if you want to cut the regular one in favor of tutors, transmute, more ramp, control or draw. You can build this particular setup for roughly 15$, all new mint from most stores.
1. Get tokens while ramping2. Polymorph at 4/5 mana or Mass Polymorph at 63. Swing if they're open, sacrifice if able4. If any worms get into your hand (via bounce or simply drawing), shuffle them back with See Beyond or Lat Nam's Legacy.
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