Standard red whoopin

by usafcowboy7 on 06 July 2009

Main Deck (60 cards)

Sideboard (15 cards)

Enchantments (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Mono red burn deck that combines quick, powerfull creatures with Direct damage. It utilizes a couple of cards that will be in the 2010 set. Suggestions, comments, and rating will be greatly appreciated. Any help is good. I am considering this type of deck for standard tourny use. Thanks

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 2,803 times.

Mana Curve

Mana Symbol Occurrence

80208612

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Standard red whoopin

This deck is sweet. I think it all comes down to personal preference beyond a certain point. I made an extremely similar deck that I intend to play next week: http://www.mtgvault.com/ViewDeck.aspx?DeckID=19748 I like that chaotic backlash in the sideboard. I have always just focused on hosing blue in SB but that's something I am thinking about changing now.

0
Posted 08 July 2009 at 20:48

Permalink

This deck looks good.

0
Posted 09 July 2009 at 21:21

Permalink

Looks good to me.
Except when Magic 2010 becomes legal 10th Edition will be kicked out of Type 2 so you'll have to replace Pyroclasm with something else.

0
Posted 09 July 2009 at 21:41

Permalink

Looks great!

0
Posted 09 July 2009 at 22:48

Permalink

I found out from a spoiler that pyroclasm is going to be printed in M2010, so i should be good there.

0
Posted 09 July 2009 at 22:55

Permalink

gotta love the red burn goodness.......u might consider adding spark elemental, a classic for these type of decks, also check out lava spike and incinerate.....unfortunately banefire is useless in this type of deck, it only works well in mana producing decks that r centered around casting x costing spells....i know its tempting but u should pull it out and replace it with a 3 or 4 mana damaging spell for 4 or 5 damage each, this will maximize ur speed wich is absolutley essential in these type of decks, ive built one as well, u should check it out, its called mustang mayhem........overall a good and solid deck, keep up the good work

0
Posted 10 July 2009 at 01:13

Permalink

looks good umm im not much for red burn, but i would add some card draw so u dont run through ur hand so quick hope it helps :)

0
Posted 12 July 2009 at 01:30

Permalink

I have made a couple of changes that i hope will improve this deck. I dropped tattermunge maniac because after playtesting it did not seem to be very productive & it was easily dealt with by opponents. I dropped banefire because i didnt seem to need it often and it is too mana dependant(needing 6 before it is fully affective). I added tarfire so i can still consistently have a turn 1 spell. Last i put the demigod of revenge in. I feel like it will do well with this deck. I am still looking for ways to improve so keep the comments coming. Thanks

0
Posted 12 July 2009 at 20:07

Permalink

This deck looks very solid. I personally think everything is a great choice.

0
Posted 13 July 2009 at 21:31

Permalink

I would drop a pyroclasm for a full playset of tarfires, and then I would replace the tarfires with magma sprays. The RFG is huge, especially when dealing with persist creatures and Reveillark decks. This deck is looking nasty! The synergy of spitemare-fallout/pyroclasm is sweet! I went ahead and updated my red deck for 2010 as well. http://www.mtgvault.com/ViewDeck.aspx?DeckID=22412 if you're interested :)

0
Posted 14 July 2009 at 02:19

Permalink

Good point with the magma sprays. i went ahead and added them. thank you very much for bringing that to my attention.

0
Posted 14 July 2009 at 17:50

Permalink

Well done. I would use it.

0
Posted 16 July 2009 at 10:20

Permalink

drop pyroclasm for earthquake and cut spitemares for a good one drop like figure of destiny

0
Posted 20 July 2009 at 16:11

Permalink

I Like it. PURE Cheese!

Check mine too: http://www.mtgvault.com/ViewDeck.aspx?DeckID=23220

0
Posted 24 July 2009 at 14:14

Permalink

You seem too worried about creatures, you have4 volcanic fallouts, 4 magma sprays, and 2 pyroclasms....take some of them out and add more direct damage like shard volly (who cares about throwing away a land to win, it is not like your going to use it after they are dead anyway). You never know when 3 damage will win you the game as opposed to knowing that doing 2 damage to 1 creature by itself will not win you the game ever...the only thing it can do is keep you from losing (there is a big difference) Good Luck with your standard tourys!

0
Posted 04 August 2009 at 16:42

Permalink

Fallout and Pyroclasm I would have in sideboard ... Instead Seismic Strike, when you played only the mountains .. :)

0
Posted 31 August 2009 at 09:52

Permalink