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Aggressive Minotaurs is the theme of this deck. Tips and suggestions welcome.
Get them on the board and start swinging when the opportunity presents itself. It is easy to begin aggressively pushing at opponents within turn 3 or 4. Use Duress and Crippling Blight to eliminate blockers and get rid of creature-removal spells or effects. Madcap Skills makes it harder for opponent to block creatures and with deathtouch, makes it easier to make favorable trades on the board. Hold back Dreadbores for beefy creatures or annoying plainswalkers and allow opponent to kill of their own creatures as they attempt to defend against the hordes. With Ragemonger and Kragma Warcaller, it is easy to catch opponents off guard; going from two creatures to 4 or 5 5/3 or 6/4 + trample Minotaurs. Currently, I am able to overrun most decks without heavy creature removal; lost my winning streak to a mono-black lifegain + deathtouch. Optimal Opening Hand:Gnarled ScarhideDeathbellow Raider/ Felhide BrawlerRagemongerDreadboreDuress/Crippling Blight2 - 3 Lands Note:Currently optimizing for quicker board control and more utility.
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