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While it's true that a quillspike does heal the sick, it's just because it finds them tastier that way. Came up with this combo while searching for other cards that would go well with quillspike turns out there is one it goes perfect with^^ got to play the deck a little bit, my army of little persistance creatures works well, with either quillspike or heartmender. carnage altar is a little bit expensive for card drawing (any alternatives would be welcome, thinking about: harvester of souls or soul of the harvest, they are a bit more expensive but when I have them I have to pay no more mana just sacrifice with blasting station or jinxed idol) UPDATE(what I want to change) -2 lingering tormentor +2 heartmender ( fear is not necessary, they cost the same but heartmender is more useful when it comes to the deck tactic) +4 diabolic tutor, to make sure I get the cards for the combo +2 blood artists, I have a lot of creatures coming and going so it figures +4 innocent blood, I have enough spare creatures and with blood artist in the game it would be even more effective +4 prey upon, cheap way to get rid of an annoying creature I'm considering Butcher of Malakir or Liege of the Tangle for the Deck just to have some bigger creatures for the long run. I want to make the deck smaller, not sure which cards to take out.
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i like the deck, but i think if you plan to combo all your artifacts off of your Flourishing Defenses you may want to put more of them in. You also might want to look at throwing i some heartmenders to help keep the counter numbers low.
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yeah I thought about heartmender I guess there is now way around, also I added 2x lingering tormentor flourishing defenses and the artifacts are just a bonus the core combo is simply quillspike + devoted druid + rancor. I thought they make a great addition since I have no problem with sacrificing a creature since it comes back an then I can simply heal it with quillspike or now heartmender.
Very nice, very creative. Especially like the little heartmender/quillspike combo there. Good on you including rancor, it helps a lot.
I think that maybe you could take out blasting station, as well as fewer heartmenders and rendclaw trows. For killcon type stuff, maybe consider manaplasms (again, very maybe since you can't rez them) and/or gutter grimes, you do indeed have a lot of non-token deaths and resurrections.