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Basically this is just a fast casting beatdown deck. The whole purpose is to get a bunch of beasts out really quickly with one or two aether charges in play to destroy your opponent before you even have to attack. If you can't get the charges out, you can always do it by playing a hasted 11/11 trampling feral throwback on turn 5. Or if the trampling haster doesnt suit your fancy, how about 2 11/11 throwbacks on turn 5? Or maybe having a charge deal 16 damage to an opponent on turn 6 by casting 2 warchiefs, a 9/9 throwback and a tephraderm, all with trample? You get the point...PLEASE NOTE: I do not, and will not, use any cards that were created after Scourge. I only use cards that existed prior to the start of Mirrodin. (I know this is stupid but it's my one and only rule.)Any suggestions would be great.
There are many ways of playing this deck. These are the main cards you will need to count on however.Krosan WarchiefUzra's IncubatorSkyshroud ClaimAether ChargeOnce you have some of those in play, casting beasts is a breeze and you're dealing tons of damage before you can even attack.Throw in a couple of these, and you're doubling or tripling up your damage.Fires of YavimayaContested CliffsAmplifying a Feral Throwback with Primal Rage, Fires of Yavimaya, a couple of Berserk Murlodont's and an Aether Charge in play, is just insane...
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