Elf Token Army

by ucarious on 02 September 2012

Main Deck (60 cards)

Sideboard (14 cards)

Creatures (6)

Instants (8)

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Deck Description

Mass elf tokens and make them big as fast as possible to win the game.

This is a deck I just thought about making any advice on how to improve is more than welcome.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,099 times.

Mana Curve

Mana Symbol Occurrence

200047

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elf Token Army

Immaculate Magistrate is very powerful with the warcaller

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Posted 02 September 2012 at 22:14

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No doubt the synergy with those two are powerful but magistrate is once a turn to one creature and not to mention a 4 cost its simply too slow in both effect and cost for what I'm trying to do... :(

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Posted 03 September 2012 at 14:43

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Upon further thought on your suggestion I found it wise to put in some magistrates.

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Posted 20 September 2012 at 17:08

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post your deck here for everyone to see!

Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=381307

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Posted 02 September 2012 at 22:25

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um here let me help you out llanowar elves + priest of titania/elvish archdruid + imperious perfect + intruder alarm = infinite elves = rest of deck doesnt matter XD

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Posted 03 September 2012 at 02:49

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Yeah I used to run that in my old elf deck but I decided it was too cheap I wanted something that would let others have time to play rather than win on turn 2 or 3... I used to drop my deck on turn 2 using a forest with llanowar and exile elvish spirit guides and drop like 2 nettle sentinels with a harbinger and pop glimpse of nature drop half my deck pop hair-strung koto and tap my infinite el;ves and make everyone discard as early as turn 2 or 3 lol but thats no fun as I said ;D

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Posted 03 September 2012 at 06:17

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Nice artifacts!

You could take out Arbor Elf for Fyndhorn Elves, just to simplify things.

Also, Oran-Rief, the Vastwood and Wirewood Lodge are never bad things. I prefer Priest of Titania over Archdruid because you can get her out a turn sooner and, when dealing in large numbers, the +1/+1 doesn't really make that much of a difference, particularly when you have a Warcaller or Ezuri already making them redicu big, and Paragorn already giving them permanent +1/+1 (or more) when they come in to play.

You find the deck runs alright with so little land?

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Posted 07 September 2012 at 11:32

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Yes actually it runs very good despite the land base since I made sure to snag a lot of low costs that synergize well

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Posted 07 September 2012 at 16:24

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