When I made this deck I really wanted something different so I chose burn/control r/w and I was really happy to see creatures that can inadvertently spawn tokens while I burn :p
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you don't need islands at all my trademark style in deckmaking is mana manipulation even in monocolor I still get any color because mana control to me wins games and in this particular deck it comes in th form of Utopia Mycon.
Updated the deck again took out 1 gavony township and switched around a couple lands and added 3 cloudshifts to help combat removal and rebond my pally or wolfir.
I have tried Tamiyo already she's great but I found that she slows the deck down a little but I was thinking of creating a U or U/W deck built around her :P
Sorry for the wait the deck has now been updated to current status and I have built 2 or 3 new ones be sure to check them out especially Selesnya Beatdown its my other Standard Tournys Aggro deck. :)
Actually Fogbank and Hover Barrier are defenders in this deck that can block flying so with 8 flying walls and my other walls is say I'm pretty set on defence especially with Fog to boot.
And just like that I'm back to my mono colored shenanigans again...
4x Arbor Elf 4x Avacyn Pilgrim 4x Temple Garden 4x Sunpetal Grove All these are essential to good G/W decks
Not bad suggestions at all I just have a rather nasty tendency to structure a deck built around doing one main thing then having one or two small backup wincons but oddly enough this deck has only one wincon and that's mill so it deviates from my other decks and it is quite depressing since I enjoy Having options but perhaps we could put all of our heads together and turn this deck into so.drying the whole community can be proud of then I will take it to tournaments ;P
All are good suggestions but I already have infinite mana, +1+1 trample, 1/1 elves, +1+1, and regenerate plus with the way its hidden my opponents won't see it coming until its too late
Changed a few more things around still trying to get the fine tuning squared away until Gatecrash...
Not bad at all I like it my only thing is maybe -1 trostani and +1 thragtusk he just seems more useful to the core function of the deck whereas trostani just seems to be an off to the side healer... Check out my Elf Control and Fury of the Elder Dragons decks :)
Dropped some lands for another charm and 2 wayfaring temples
It just doesn't fit I already give all my werewolves even in HUMAN form trample and massive buffs I'm sticking to an early as possible raw power win I can win by turn 3-4 why would I Play a creature that could only be played on the turns I could win? It just slows me down for 2 life/2 dmg player/2 dmg creature and a wolf token I can already produce but rarely get to use from mayor...
I know dude its gonna be huge for dragons and shit
Ok well after some thought I decided two in the sideboard for when I have to alter in the syncopates and dissipates
I like the idea of your version of the deck dude very crafty lol I need help improving this deck my Elf Control deck and my Wallololol deck if you could lend your advice on them I would be very grateful! :)
The only thing I could suggest is... -4 Joint Assaults +4 Selesnya Charms And maybe to rearrange some mana for Grove of the Guardian or some Evolving Wilds or Temple Gardens if you have em.
Sideboarded some rest in peace.
Put in xD3 Jaces just because the 0 on him is awesome
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