teysa combo for infinite unmak..

by tynan_krinox on 29 April 2009

Main Deck (3 cards)

Creatures (1)

Sorceries (1)


Instants (1)

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Deck Description

teysa + glammerdye and any way of making 3 white or black tokens = infinite unmakes :D
just another combo not a deck
whould like to make a deck from it though so comments on what to use whould be really apretiated

Deck Tags

  • Combo

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Mana Curve

Mana Symbol Occurrence

41100

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for teysa combo for infinite unmakes

if you cant see the comb here it is spelt out for you
teysa =sac three white creatures to unmake if a black creature hits the grave yard put a 1/1 white token into play
glammer dye changes the text of a spell or perminants colour text
use glamer sye to change teysa's second ability to white and you are finished

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Posted 29 April 2009 at 05:27

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doesn't work cause tokens don't go to the grave so if you sacrifice tokens you won't get tokens

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Posted 29 April 2009 at 09:16

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You shouldn't need too many token generators, since Teysa will ultimately make her own, but Luminous Angel, Rhys the Redeemed, Decree of Justice, Elspeth, Springjack Shepherd, Cenn's Enlistment, Waylay, Promise of Bunrei, Jotun Owl Keeper, Martial Coup, Raise the Alarm, Spiritual Visit might be some options. Demonic Tutors would probably be a big help, since you'll need to find the pieces for your combo. I don't know how much blue you're planing on playing, but counterspells are never a bad idea when it comes to defending the pieces of your combo.

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Posted 29 April 2009 at 09:22

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Tokens hit the grave, but are then immediately removed from the game. They still count for Teysa's second effect.

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Posted 29 April 2009 at 09:25

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the best way to run this would be to use "doubling season" to giv u an infinite amount of creatures turn 6 when u get out doubling season, suggest using "coat of arms" this way when u hav chance to get it out turn 7 all ur spirits are */* (* = amount of spirits made turn 6) and u win, to keep from getting ur teysa blown up by anything use "lightning greaves", also make sure to use many counter spells as well as protection to survive that long

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Posted 29 April 2009 at 13:25

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thanks for the help guys much apretiated ill make the deck tonight so if your interested itl be up here

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Posted 30 April 2009 at 03:11

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