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NOTE: Set by owner when deck was made.
replace the rakdos shred freaks with spike jesters
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Alright, thanks. I always wanted a card like that to replace the shred freaks.
A way better card
I like it. That is an amazing deck
thanks. you should post more m8. :)
Really good deck. I tried out the proxies. Fairly cheap too.
I definitely agree.
Wow, thanks guys, I really enjoy this deck because not only is it fun, but it can be played competitively.
Fuckin awesome
Agreed. It's fun.
Man, Tylo, you're like the second or third biggest person on the vault!
Hehehehehe. You must be new.........
I mean current. I know back in the day there were huge people.
I see that you have a playset of the red izzet card "dynacharge", but how about adding some red boros cards or even some black golgari cards?
Well, what cards would you recommend for him to add?
Mizzium mortars, undercity plague, legion loyalist, wrecking ogre, stuff like that.
And what should he replace?
Thrill-kill assassin isn't the best, even in block, and madcap skills and dynacharge are good, but not quite playset worthy. I would remove 2 thrill-kill assassins and add 2 mizzium mortars, mabye add 1 wrecking ogre and a legion loyalist to replace a dynacharge and a madcap skills.
I like the conversation. I will make some changes but not to the extent of your reccomendations.
An actually competitive block deck!
Thanks! Check out my mate Cthuhlubrew's set of budget block decks from this block. They're great.
Okay. Will do.
Thanks for the shoutout!
No problem. You're deserving of multiple
Wow, there are a lot of comments on this now.
I don't like Thrill-Kill, Lord of Riots or Rakdos' return in this deck. You lack any form of instant speed removal as well. My old Rakdos deck has nothing over 3 for about 90% of the deck, then 2 Exava and 2 Desecration Demon as finisher cards. Some good creatures to look at are Goreehouse Chainwalker, Hellhole Flailer and Desecration Demon. As for remoal, I've always loved Doomblade but something like Go for the Throat is also really good. Also, some cheap burn could be useful to put yourself just over the line. Lightning bolt is great but I still use Shock because of budget constraints at the time I built the deck.
Holy shit, i forgot hellhole flailer. Btw, this is a block deck, so go for the throat, doom blade and lightning bolt are not avaliable.
Yeah, it is limited in the cards he can add. For a block deck (not from zendikar block), this is epic.
I missed the block part. But Hellhole is MUCH better than most of the stuff here. I still reckon that you should run Desecration Demon over Rakdos.Also, just check out the instant speed burn and removal from the block and try to use more of that.
True, but all instant speed removal from that block costs at least 4 except for ultimate price.
Thanks for the advice though. I appreciate it.
Use Ultimate Price then. Any cheap removal is better than none.
And I do mean more than 2 of them
Dreadbore is still better. It's a tier 2 card and ultimate price is tier 3.
I agree. Ultimate price is inconsistent, so why run it consistently?
I dont agree with ultimate price but desecration demon seems better than lord of riots.
Not really, a lot of decks can deal with it every turn, especially decks from this block.
Unless they're running tokens, then no. Also, I've played my version since the deck was in standard, and trust me when I say people CAN'T deal with a Des Demon. Then again, I technically had access to a wider range of removal options.
Well, you're beloved ultimate price could take it out and couldnt take out rakdos.
Please. I personally prefer Doom Blade. My true love is intsnt-speed removal of ALL sorts. But, since you've decided to restrict yourself to a single block, this is all I can really suggest.
Listen man, dont say it like i've chosen to restrict myself, block is an actual format, that, especially on the vault, is quite underrepresented. If you'd like i could build a tier 1 rakdos speed kill modern deck.
Would it run desecration demon?
Probably not, no.
Try using the manabase from my hastedeck :D(Reliant turn 4 beatdown that can survive lots of removal)https://www.mtgvault.com/wickeddarkman/decks/a-hastemare-before-christmas/
I'm fine, thanks. Im literally just using a deck that i already own.
Hey S0rinMark0v! It's up! Take a look!
Sure, Give me a minute. I just woke up.
The "hastemare" deck is part of a series I made that I dubbed "Naked decks"The concept is that you have a manacurve that can be applied to ANY deck simply by selecting your creatures to fit all of the manabase. The manabase is perfected to play out the deck in as many turn 5 kills as possible as long as your creatures have the same pow as their cost. (Evolution perfects my decks for me)By using the same number of 1cc, 2cc, 3cc and 4cc and copying all the lands in my deck you will get a very fast deck no matter what you build (as long as the guidelines are followed) Exchange Mountains with plains and you can build a White weenie. Easy peasy :Dhttps://www.mtgvault.com/wickeddarkman/decks/project-naked-deck/
I normally just build a gimmiky jank deck.
I like the idea.
What's gimmiky jank?
Scroll through all of the decks I have made. Some of the classics are my goat tokens deck, Possibility Storm + Emrakul and a token deck that literally revolves around my own tokens dying instantly to the enchantment Illness in the Ranks. Or how about the one where I give Stuffy Doll infect? One I actually built was a Battle of Wits + Treasure Hunt deck.Gimmiky jank.
I never understood the name of that.
Me neither.
Name of what?
Gimmiky jank. I guess it's like it has a gimmick and it's jank.
Yep. They're all really stupid decks based around one random idea.
I run a similar deck on a tighter budget, perhaps there are some card ideas you could steal ?https://www.mtgvault.com/n810/decks/rakdos-ravigers/
Sure, i'll check it out!
Not much i could change. I like the deck a lot, but mine is limited to block and most of the cards i could add, i'm running already. Thanks for the advice though! :)
You should do a revamping of it now that you've gotten better.
It is done!
The deck has been revamped! Thanks to N810, s0rinmark0v, wickdeddarkman, Sunlight, and Quackquackmeow for all the advice. I feel like this is a good block deck now that can really do some work.
Wow, this looks really good now. Certaintly better than it was before, there was so much going on in the old one.
TYLOWRATH:You are very welcome, though I can't remember what I suggested ;DNOW WAIT JUST A MINUTE!!!I reread my advice and can see you didn't follow it. :CNo need to thank me then : .. (*Big, big tearfilled eyes*
Oh shit, you're right! Help me! I need to find a way to have the same amount of drops? How? What if there aren't enough good ones?
At the time I wrote my suggestions your deck was monocolored which helped the theme.To fix it you will need to be able to produce mana of each color with at least 14 lands, and that leaves 6 lands to become attacklands, but your deck will then be extremely vulnerable to bloodmoon and similar hosers :D
This is a block deck, so the most i could possibly have is 4 blood crypt, 4 rakdos guildgate and 4 rakdos carnarium, two of those not being great. I guess I feel justified in the vulnerable mana base due to the fact that I have an exact amount of black and red in the deck's mana costs. (That was an accident.) Is there any way that without those lands this could work?
The extreme minimum is to have 12 of each mana, and you should never play more than 2 lands that tap themselves, so the only way to include attack-lands would be to play more lands which could be an idea since 6 4cc's are kinda heavy for a deck with only 20 lands.
That's true, I've never actually tested this deck, I don't know if 20 is enough, you think 22 would be good?
Most of my decks I use 22 lands, 12 1 mana costs, 12 2 mana costs and 14 3 mana costs, but I have some evolution/computercreated manacurves that uses 16 lands and does have a high number of 4 mana costing cards in them.Here's a couple of computergenerated manacurves :DPlease note that some of them aren't actually curve-like, because evolution didn't exactly perform the same way as the sligh principle recommended players back at the ice age times.The numbers below represents the following things:1st number represent the number of lands.2nd number represents cards costing 1 mana.3rd number represents cards costing 2 mana.4th number represents cards costing 3 mana.5th number represents cards costing 4 mana.16 21 23 00 0016 20 19 03 0216 21 20 01 0216 24 12 06 0216 18 18 04 0416 21 14 05 0416 19 18 04 0316 22 10 04 0816 17 19 03 0516 16 19 05 0416 16 19 03 06The curves are listed in order of efficiency, meaning that the topdeck won with the fastest killturns on average when it was used with creatures with power equal to their cost against a "goldfish" (A goldfish is basically an opponent with 20 lives that does nothing and plays nothing during your game)I hope you can use it to improve your decks :DAlso note that the best winning deck only has cards costing 1 to 2 mana, and that it kills on an average turn of 6.3 (meaning that it very often kills at turn 5 also. The rest of the curves kill at an average of 6.4 which tells us that a high mana cost with low mana IS a dangerous thing :D I think solution number 8 would fit your deck the most.
This all makes sense, but there simply arent enough good red and black 1 drops in the block.
Since the block should have 4 sets by now, you just wait until it has more 1cc's. After all there will be 2 more sets to fill the block for a short while.Maybe you can use the 16 18 18 04 04 meanwhile ?I do have some lower ranking curves as well where there might be a more "even" distribution, though they will be at 6.5 at average turns.
what do you mean 4 sets? If it was cards from any Ravnica set, then there would be lots of great stuff to run at low cost, but this is just cards from Return to Ravnica, Gatecrash and Dragon's Maze.
Also, it seems that your algorithm is running off the assumption that all cards are equal in power to their cost, but desecration demon is a better card than most other cards in the deck. If it were to be scaled down to a 1 drop, but still stay as good of a card as it is, then it would work, but I have to work with what I have. For example, many high cost spells (like in the seven and above range) are exponentially more powerful than lower cost creatures. Just look at Griselbrand or Emrakul.
Ah, so your deck is based on original blocks, thougth you were into standard :DThe algorithm was based on vanilla creatures, where each creature just have a power equal to it's castingcost and has no special abilities, so it's up to you to find the perfect cards to fill out the numbers it provides.The project was based on being as simple as possible and to provide the fastest of the solutions, but things got complicated. No matter how I built the simulation it never made a perfect build, and I was competing with three other programmers when I discovered that the manasolutions my program made had it's own sort of rock/scissors/paper environment where some solutions won more frequently by being more stable while other solutions won by being faster but unstable. It all got pretty hardcore and ended when someone hacked my account to distort my data just to get better results.
Well shit, that sucks. Hey, I made a deck inspired by your whole algorithm, check it out.
Thanx for the credits :DIf you have some good friends and a lot of sparetime you should try out to use my work on "paperstrips" which i started using at a time where my computer broke down, and continued to use them ever since because they worked better than a computer.https://www.mtgvault.com/wickeddarkman/decks/simple-use-of-paperstrips/You can use the basic concept to finetune any decktype very fast, and if you use some of my more advanced versions of paperstripping you can use evolution to build a deck from scrap and tune it into something able to beat the meta within 2 month's (Again having good friends and lots of time will speed it up)https://www.mtgvault.com/wickeddarkman/decks/the-paperstrip-method-v2/Here's an example of what evolution built for me:https://www.mtgvault.com/wickeddarkman/decks/phenax-god-of-mill/And if you want to go really really advanced (producing a deck beating the meta within close to a month)https://www.mtgvault.com/wickeddarkman/decks/deckbuild-with-paperstrips-v3/
Oh, yeah I've heard of paperstrips. Thanks for all the info!
Your welcome :D
I've just been looking back on this and I want to try out paperstrips now.