The coatls are almost never hard to cast turn 2, so playing less than 4 seems like a mistake to me
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Tried it out yesterday and it worked better than expected. Did change the manabase a bit to incorporate a bit more white lands bc i wanted a plains more often than not. Also changed the jaces for cliques bc jace felt clunky and i like the interaction bitween clique and opposing stoneforge mystics
Well I'm cultivating a pauper community, since I am the organiser in my store ^^
Cathar's Crusade is a great card indeed, but I just hate keeping track of all the counters , therefore I just dont run it XD
I don't have a mtgo account, I play paper magic, and adding mtgo just is too expesive for me
Think about how hard this deck loses to instant speed graveyard hate. You'd need to pop 2 second sunrises to negate that. The deck needs some countermagic for that imo.
Change fireballs for Banefire to stop those pesky blue decks
Remove the skullsnatchers and put in ornithopters. this way you have a flying creature to trigger ninjutsu and you can replay them instantly as they cost no mana. also artful dodge or ghostform might be usefull.
How about Coat of Arms? Beef to the max with only spiders
Perhaps you could add some shattered angels to it in stead of the benalish veterans. they give life/prevent enemies from playing lands and give a flying dmg output.
fun deck, just a little mistake; 5x dread statuary? I can see how people wont like this deck XD
You could add eiter Silverskin Armor or Liquimetal Coating to make the Archangel an arteface so it affects itself.
Lolz, someone has been playing duels of the planeswalkers. XD You need to get rid of a few cards, the deck is quite large and you won't find the cards you want, i'd suggest taking out the stone gollems and the undermines and the alpha myr's.