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Ok so this is how you win on turn 1, before your opponents even draw.Put in an island and exile a Simian Spirit Guide or an Elvish Spirit Guide , or play a Lotus Petal. Then play Summoner's Pact to find a Protean Hulk if you need to. play Flash and put in protean hulk, without paying the cost, which means you immediately sacrifice it. Using its triggered ability, search for 4 Disciple of the Vault and put them into play. Then search for 4 Shifting Wall and 4 Phyrexian Maurader, paying 0 for each of their costs. They immediately die and the disciples do 32 damage to your opponent.
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Its pretty neat would be fun in table top if you have the cards
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Sir, this a turn 0 win if you're on the draw. Which is why you should be playing gemstone caverns and go second every time.
Very goodI applaud