Junk Reanimator

by tucktuck on 03 March 2014

Main Deck (60 cards)

Sideboard (15 cards)

Instants (3)


Artifacts (3)

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Deck Description

I'm a huge fan of rogue decks and I loved champion of stray souls right off the bat. This deck makes the most of his abilities, focusing on enter the battefield effects and a death trigger or two. It's not as explosive as the innistrad junk reanimator, but it is very hard to deal with for most mid-range and control decks. Lifegain and all the early mana-dorks lets you survive the burn/aggro decks as well. I've play tested it extensively and it has a very soild meta match-up, paricularly against devotion to black. My only two losses thus far have been to other rogue decks, in top 8, at my local tournament site. I've also play tested it with Voice of Resurgence in the mainboard and found that that works well if you feel like making space.

How to Play

T1-Land
T2-Varies based on the hand of course. Preferably you play a mana-dork, pass.
T3-You want to get another mank dork out if possible. Usually I will Commune to dig a dork out, cast him, then pass-I if i don't have one in hand. If you don't, lay a troll or even better satyr wayfinder, then pass.
T4-Depends on the board state. Preferably, Champion. If they don't have an answer for him, you usually win on turn 5.
T5-At this point, with the mana excellerants you have available, you will generally Cast another Top-Turner to put more good reanimation targets in the graveyard. You will have 5 mana left, enabing you to attack and then sac, or on the defense, pass-You can then Declare blockers on the other players attack, sac your defenders, and exploit the advantage gained by your triggers. Even one each of your main targets will devastate their board.

For example You have on board:
Champion of SS, sylvan caryatid, voyaging satyr, wayfinder satyr. you declare blockers, then reanimate-Sacrificing your blockers, but effectively preventing damage.

You target three creatures-one shadowborn demon, one gray merchant, and one ashen rider. You can prevent damage, gain 8 life, blow up a creature, and exile and permanent. Obviously you will get doubles of your targets quite often. Double or Triple Gray Merchants or Ashen Riders generally end the game. Taking out your opponents lands is devastating-with the riders enter and death trigger, you can leave them with nothing but cards in hand in short order.

This decks wins past turn 5--- 80% of the time.

Deck Tags

  • Reanimator
  • Standard

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

6038020

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Junk Reanimator

I really like the idea of this deck, but I honestly would take out Ashen Rider. Once you take out Ashen Rider, your deck should will be Golgari (Green-Black). The odds of getting the white mana and Ashen Rider is really low. So, trade out that for more instant/sorcery cards.

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Posted 04 March 2014 at 00:55

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Thanks first off for the compliment. However, as far as Ashen Rider is concerned, I consider him a staple. It in between the Temple Gardens, Godless Shrines, Voyaging Satyr, and Sylvan Caryatids, I've never had a problem getting him out. Never. In addition, he usually doesn't have to be cast-it is reanimator after all. Take into account as well that in the early game, if it looks like your going to need to hard cast a bigger creature, you can pick and choose with Satyr Wayfinder the kind of land you need. Commune with the Gods also allows you to grab the mana dorks you need.

I'd also like to point out that his death trigger is hugely significant-the synergy is what the deck revolves around. People may be able to throw a wrench in your plans but if they don't, the enter/death triggers of this deck will end the game quickly.

If anything, I will probably end up taking out two swamps and adding two more Godless Shrines. Thanks again for the comment.

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Posted 04 March 2014 at 04:20

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I agree that Ashen Rider is a staple in this deck. You can get him out rather quick

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Posted 04 March 2014 at 04:35

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