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A deck purely designed to win turn 6 or less. I feel like I need to add some cards in to make this more stable especially in modern, but if the combo goes off just right, you will be a cracking a grin from ear to ear. I would love it if people can help give some advice on this deck. This deck will probably run out of steam really fast.
Literally, throw down your hand as fast as possible to win the game as fast as possible.The worst match-up will of course be against control, so all I have to say is good luckPast turn 8 and you can be in a really tough situationIdeal:On the PlayT1- Mountain, Vexing Devil, probably gonna get sacked, -4T2- Mountain, Monastery Swiftspear + Bolt, -5T3- Mountain, Monastery Swiftspear + 2x Lava Spike or Bolt, -10T4- Pretty much win unless the opponent gets lucky and has something to keep 1 damage
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