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Having seen many BC Ascension/Mindcrank combo decks, I felt as though they were too meandering and that it could be done better. After spending hours upon hours scouring the introwebs and retooling the deck, I finally came up with a design that both counters someone's build up and can trigger the combo for the win. Everything is cheap so you never have to worry about getting enough land. I just about shat myself when I realized how well Sleeper Agent and Sensory Deprivation work together.
1. Get out a Bloodchief Ascension.2. Trigger the Ascension with loss of life spells and Clockspinning.3. Drop a Mindcrank.4. Mill someone a single card or make them lose any amount of life (which should happen automatically with Hedron Crab or if you gave them a Sleeper Agent/ Sinister Possession).5. Win
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NOTE: Set by owner when deck was made.
How are the match ups for this deck?
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Not sure I understand the question, what do you mean?
Win/loss rates vs other decks, good and bad deck pairings.
So far, it hasn't been fully tested. I'm still waiting on a few card to get it into this exact lineup but the test runs that I've done so far have been quite successful. I had 4 BCs and 4 Mindcranks at some point but I'm now missing one of each which is frustrating. Even without 4 of each, it has been triggering the BC easily and the Disciple of Deceit helps you get a Mindcrank to fulfill the combo or vice-versa. I was really concerned about how it would deal with creature heavy decks but between the counter spells and leaching enchantments, it's more well-rounded than I could have ever hoped for haha.
It doesn't fare the best against control heavy decks or if someone has a ton of Naturalizes/ Destructive Revelrys but that's to be expected in a deck that relies so much on enchantments/ artifacts.