Keep'em Tapped

by TRWylde on 04 December 2012

Main Deck (60 cards)


Sorceries (4)


Instants (8)


Artifacts (2)


Enchantments (4)


Land (22)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

Just let me know what you honestly think, This deck is based around the idea of making sure you'r opponent cannot attack or defend, This is mainly due to the fact of rapidly tapping you'r opponents creatures and/or land. I'm open to any suggestions, and comments.

Note: I had curse of Echos in there, But it served no purpose, So I replaced it with soul seizer, So you tap the opponents creatures attack with creature/ Soul Seizer, Take a heavy hitter form the opponents side, and then attack with that. Runewing was also an original creature, But was cut for Angelic Armaments to give a boost to any one of you'r creatures.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

1
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This deck has been viewed 1,148 times.

Mana Curve

Mana Symbol Occurrence

052000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Keep'em Tapped

My only concern is the lack of real attacking power. You're going to really have to nibble away with the 2/2 flyers and that might take a while. The other thing is the 4 copies of Curse of Echoes. What do you hope to accomplish with it?

If you have some time could you check out my humanimator deck?
http://www.mtgvault.com/ViewDeck.aspx?DeckID=410664

0
Posted 04 December 2012 at 04:04

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