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designed to hit the opponent every turn possible. you attack, they take damage. they attack and you block, they take damage. they tap land, they take damage.
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I understand why you have the arc trails, but I personally would drop them for lightning bolts. I would also find something better than the contaminated ground. They're not bad but you can probably find something with more punch.
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yeah, the arc trails are 2-fold; a: hit there creature and them for removal and dmg ,or b: hit one of my guys and him/her for 3/4dmg. and if there is something better then contaminated ground, let me know because i want it:) even if im playing another black deck, 2 drop for enchanting land and causing 2dmg each tap is totally worth it:D