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As a reaction to drakeraenes's kiora 9/9 kraken combo i thought of a way to WIN the game with endless combos.each time i find a new combo (not just definite win combos), I'll add the cards used by it to this deck.This "deck" will contain each card once. In the "how to play" section is the combo described.WARNING!: those strategies are not guaranteed standard conform
- double counter combo (Bairn):bairn equipped with training grounds and paradise mantle -> doulbing the counters of everflowing chalice -> tap chalice with 100 counters and pay helix's costs to win the game. (only 5 turns with 3 lands)-infinite Elves (Midnight Guard):nothing more simple than this combo. enchant midnight guard with presence of gond. combine it with burst of speed. (possible turn 4 win, without mana boost)-infinite player damage (goblin + kiora's follower):play 2 kiora's follower -> equip one with illusionist's bracers -> tap goblin (cause damage) -> tap kiora's follower (with equipment) -> untap goblin and kiora's follower -> tap goblin again -> tap kiora's follower (without equipment) -> untap other follower -> repeat un-/taping(2 kiora's, 1 mana of {R},{G} and {U}, equipment and goblin ==> 4 turn win)-infinite mill (altar of dementia):get melira out, get safehold elite or another persist creature, get altar out. begin to sacrifice your persist creature. It wont get any -1/-1 due melira. keep doing that till your opponent has no more cards. (possible 4 turn win)-life cycle (vizkopa guildmage):get "Vizkopa" out - get "Exquisite Blood" out - activate vizkopa's ability and trigger the infinite life cycle with that. of course it needs a starter (e.g Cathedral Sanctifier).but once running it never stops. exquisite blood triggers vizkopa and vizkopa triggers exquisite blood again. (possible 4 turn win)-infinite mill (grindstone/painter): a known combo to be listed here. Put "Grindstone" out and play "Painter's Servant". Because with the painters effect all cards share a color with each other. that triggers Grindstone in an infinite way.-infinite deathtouch flying (hornet nest/midnight guard):equip "Midnight Guard" with "Burning Anger" and make "Hornet Nest" with "Ephemeral Shields". Target "Hornet Nest" with the ability of "Burning Anger" triggering its abillity which triggers "Midnight Guard" abillity.-infinite goblins (krenko + intruder alarm):when you have intruder alarm out your krenko will untap whenever his abillity is used. so you get infinite goblins. with no mana ramp turn 6 win(haste and/or mana ramp reduce it).-infinite pestermite (pestermite + splinter twin):this combo will get you an infinite amount of pestermite on the battlefield. You just need one 'pestermite' onto the battlefield enchanted with 'splinter twin'. Because it has haste, you can immediately attack with X 2/1 creature. The entering effect of 'pestermite' will untap your enchanted 'pestermite' over and over again.turns minimum needed = 4 (with just normal mana laying)-infinite mana (izzet guildmage + manamorphose):all you need to have is 'training grounds' on and the guildmage on the battlefield. Play 'Manamorphose' and copy it with the guildmage. Thus will generate 2 mana which one is spent again to copy the same spell again making again 2 mana. Once your mana is infinite you can cast the killing spell. Whichone is your choice. possible turn 3 win.
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Splinter Twin with Deceiver Exarch and/or Pestermite is always fun too!
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thx, I'll add it to the listing
Another sugestion. My infinite combo deck, very funny playin :-Dhttp://www.mtgvault.com/vvacky/decks/artu-charge-it-dreamcheap/
Izzet guildmage, training grounds, manamorphose
nicethanks for that combo. I suppose you gain infinite mana and then play the killing spell.
yep