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A slight change on the Infect/proliferate deck. Removal needs work depending on matchups.
This deck has been viewed 773 times.
The planeswalkers feel out of place here. I know why you've added them both, but with Infect, you're needing the game to end sooner rather than later. Jace will just fuel your opponent's hand as well as yours (assuming you're using the first loyalty option), and Liliana, while awesome, takes too long to get out; and you want to be shuffling for game two by turn 5. With that said, you could replace those 3 cards with the removal that you've already stated is lacking, or find some other black pump to help your infectors hit harder sooner. I welcome any comments or criticism you can offer for any of the decks I have posted on the site (just click on my name to see the deck list). Thanks in advance!
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