The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
Mono-Green elf deck. Decent at the moment, more could be done to it but I don't know what. Also I'm not sure if its legacy legal or not.
Pretty much get all of your mana makers down as soon as possible (Priest of Titania/Elvish Archdruid), then use the mana makers to drop everyone else. Pile all the counters on the Joraga to buff everyone, if they try to go and blast anyone that seems to be prudent at the time, drop Eladamri as an instant using lleva's ability. Then use Ezuri's mana ability to give everyone trample and +3/+3. ??? Profit
This deck has been viewed 2,704 times.
Elvish Guidance is similar to Titania for adding tons of Mana. This looks pretty good.
Permalink
A couple of Elvish Champions and Imperious Perfects tossed in there couldn't hurt. Ezuri, Renegade Leader is also a must for any elf deck. I would also replace a couple of the tribal unities with (or add) overrun in there. +X/+X is great and all, but if you're facing off against another elf deck (or worse, a token deck), they can easily be blocked.
True the Ezuri would be an elf only overrun but I wouldn't be able to make good use of his ability with Eladamri out, not could I have them both out because they are legendary. I have the elvish champions but they don't count a elves which sucks, and the imperious perfect would be helpful but I'm not quite sure if I can exploit her token ability. If her ability is stackable then I'll drop a couple in. But I will try to wok in the overruns.
I do agree that 3 eladamri is too much due too the legend rule and the ruling has been changed on the elvish champions so they now arent considered legends, just a 411. and If the elvish promenade works out for you maybe think of adding bramblewood paragon, which would make the tokens extremely deadly or joraga warcaller with all that mana ramping that you have.p.s. as far as ezuri and another legend out. they only kill eachother if you have 2 of the same legend out
alright, so i got the Ezuri (x3) like you said, but i have also traded my way to 1x yeva, natures herald, 4x joraga warcaller, 3x immaculate magistrate, 1x elvish archdruid. so i was going to use the mana ramp when joraga first comes in to get some counters but then be able to just counter it up with the magistrate. I was going to remove the lys alan and then one of the eladamri. then go and remove a tribal unity to put in an overrun. after that i think i'll be alright
Looks nice! Check out mine, maybe u can use them for ideas.
get some big creters in it and it will be alomost perfect
with Joraga Warcaller buffing everyone I wouldn't think I would need any big creatures; all of the elves are pretty big.
I like this deck much more than the $500 elf deck that pointed me towards this one. It has some nasty combos and seems like it will work out great.
Yep; elf decks buff themselves enough to make big creatures obsolete. And yeah, Joraga warcaller (especially combined with Immaculate Magistrate/Oran-Rief, the Vastwood) would bump them up quite a bit.
Way too few lands. Even though elves are cheap and you can use Llanowar Elves and Fyndhorn Elves for mana acceleration, you will be very low on lands. Also, needs Rhys the Exiled, Rhys the Redeemed, and Rofellos, Llanowar Emissary.
why would i need rofellos when i am running 7 big mana makers? and i don't need life from rhys the exiled because of the wellwishers and the nissa, rhys the redeemed is for straight tokens and i don't really need that.I've never had a problem with mana and i've switched it up for faster wins because i'm replacing some things with taunting elves, so i can win even without the ezuri.
Why did you use Nissa Revane without Nissa chosen? She has a nice final ability but you cant use it till 6 turns after you play her. It seems like you would have either won or lost the game by then.Here is mine:http://www.mtgvault.com/jonahmargolis/decks/elf-stampede-help-wanted/